The Velvet Menagerie

Est. 2026 Half-elf Bard

The Velvet Menagerie

The house keeps a ledger of eccentric clientele requests. The owner refuses service to those who bargain with threats. A resident tabby-kin named Buttons sits o...

MA

Shopkeeper

Maris 'Silk' Vey, a Half-elf Bard (Lvl 7)

Keeper's Species

Half-elf

3 Potions14 Misc1 Weapons1 ArmorEst. 2k gp

Shop Inventory

(19)
Potions3

A single vial of rosy liquid. A common restorative used after scrapes or a long night.

Heal 7 HPHeals HP when consumed

A stronger restorative for deeper wounds. Keeps a caller lively for another tryst or a fight.

Heal 14 HPHeals HP when consumed

A bitter, concentrated draught prized by sailors and the cautious. Neutralizes toxins before they take hold.

Gives advantage on saving throws against poison for 1 hour after consumption
Miscellaneous14

A well-kept satchel containing bandages, herbs, salves and needles. Essential for patching up patrons and employees.

A small glass flask of sticky sap and alchemical reagents. Dangerous but effective against brigands or bad moods.

Ignites flammable objects; small blast on break

Simple hemp rope. Useful behind the scenes for set dressing, securing doors or more intimate roleplay props.

A basic torch. Cheaper than candles and good for quick mood changes and emergency exits.

A simple bedroll. Clean linen for guests who prefer something familiar and comfortable.

A useful lever for prying doors or for mundane backstage tasks.

A tailored fur costume, complete with padded paws and a comfortable mask. Popular with patrons and performers.

A scented oil in a tiny, decorative vial. Dabbed on wrists or garments to heighten presence and charm for a short time.

Grants advantage on Performance and Persuasion checks while effect lasts

A polished hand mirror set in ivory. When looked into and activated, it reshapes hair and mask in an instant for a single hour.

Casts illusion identical to Disguise Self on the wearer for up to 1 hour

A small metal collar used ceremonially. It binds a written agreement between consenting adults and records mutual terms. Useful for privacy and trust rituals.

Magical ledger that verifies agreed terms; may be used as evidence in local courts

A pair of matching bands carved with an interwoven knot. Meant for partners who wish a little extra closeness and reassurance.

While two attuned wearers are within 30 feet, both gain +2 on Persuasion checks toward each other and minor healing of 1 HP at dawn

A small music locket. When opened a soft melody slips out that soothes tempers and sets a relaxed mood.

Spend 1 charge to grant advantage on a single social check; spend 3 charges to cast Calm Emotions (area)

A delicate silk mask embroidered with tiny beads and feathers. Worn by performers to hide identity and play roles.

While worn, grants advantage on Performance checks for roleplay scenes

A jar of specially made aroma paste used by the house to create an intimate and welcoming atmosphere.

Covers scent and leaves a pleasant aroma; grants advantage on first Persuasion check in a 24-hour period when used
Weapons1

A sharp, well-balanced shortsword favored by city guards and discreet bodyguards alike.

Armor1

A soft furcloak trimmed with silks and charms. Keeps the wearer warm and makes them appear more inviting.

AC +1Provides slight comfort and presence; wearer's allies receive +1 morale bonus to social checks in safe, intimate settings
MA

Maris 'Silk' Vey

Half-elfBardLvl 7

Shop Atmosphere

The house keeps a ledger of eccentric clientele requests. The owner refuses service to those who bargain with threats. A resident tabby-kin named Buttons sits on the doorstep and takes tips in treats. Rooms are named after scents rather than numbers.
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