Vant's Sundry & Curios
Est. 2025 • Human Artificer
Vant's Sundry & Curios
Merris talks to her tools and signs prices in minor runes over receipts. She gives a free cup of spiced tea to travelers who tell a good adventure story and off...
Shopkeeper
Merris Vant, a Human Artificer (Lvl 4)
Keeper's Species
Human
Shop Inventory
(21)A well-made leather backpack with reinforced straps and several inner pockets. Common for adventurers.
A compact kit with bandages, salves, and splints. Useful for stabilizing the dying without magic.
Pulleys, pitons, harnessing cord and iron nails; helps secure climbing operations.
A single-use scroll containing the detect magic cantrip-level casting. Useful for novices.
A short brass wand with a glass tip. Expends a single charge to cast a flashy 1st-level cantrip-like effect.
A full set of small instruments for repairing, crafting, and dismantling small mechanisms.
A folded set of crude maps and scribbled notes pointing out dangerous landmarks, rumors, and likely treasure sites within the region.
A slim leather roll with picks, tension Wrenches, and a few pry-bars. Common among rogues and locksmiths.
A lantern with a sliding hood to dim the light; includes a small flask of oil (6 hours burn).
A day's worth of preserved food — salted meat, hard bread, and compressed greens.
A simple single-lens spyglass that magnifies distant objects. Useful for scouts and sailors.
A locked wooden trinket box containing a small, unknown item — could be a good luck charm, an odd key, or nothing at all.
A pair of boots with a peculiar tread. Mostly a novelty, but useful in marshy terrain.
Balanced daggers intended for ranged use. Light and easy to conceal.
A balanced shortsword with a keen edge. Regular maintenance by Merris keeps it serviceable.
A hand-friendly crossbow with one bolt included. Good for hunters and patrols.
Studded leather that fits most medium builds. Flexible and quiet.
A round shield with a leather rim and iron boss. Standard protection for guards.
A red-glowing potion that mends minor wounds when imbibed.
A bitter vial that grants advantage on saving throws against poison for 1 hour.
A small paste applied to cuts to stave off infection and soothe pain.
Merris Vant
Shop Atmosphere
“Merris talks to her tools and signs prices in minor runes over receipts. She gives a free cup of spiced tea to travelers who tell a good adventure story and offers a 10% trade discount for useful salvage (broken weapons, odd gears, or worth-while monster parts). Occasionally she'll slip a small trinket into purchases if someone's luck seems poor.”
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