Ironvein Forge

Est. 2026 Dwarf Artificer

Ironvein Forge

The forge bell clangs twice for openness and thrice when a customer brings in a rare metal. Thorra keeps a stash of chipped mugs that she insists give good luck...

TH

Shopkeeper

Thorra Ironvein, a Dwarf Artificer (Lvl 6)

Keeper's Species

Dwarf

6 Weapons6 Armor1 Potions5 MiscEst. 5k gp

Shop Inventory

(18)
Weapons6

A well-forged steel longsword. Reliable, balanced, fits most hands. Standard issue for many city guards.

A heavy two-handed greatsword. Delivers powerful strikes for those who can wield it.

Single-headed versatile axe, hand-forged with a keen edge.

A warhammer with a reinforced haft and balanced head, good for crushing armor.

A short, sharp blade built for quick strikes and easy concealment.

Emberbrand is a well-balanced +1 longsword tempered with ritual coal; sparks run along the fuller when it strikes true.

Atk On a critical hit, the blade flares with embers and deals an extra fire damage.
Armor6

Interlocking rings of iron and steel. Tough and dependable protection favored by front-line fighters.

AC +16

Half plate gives strong protection while allowing more mobility than full plate.

AC +15

Full plate, masterfully hammered and fitted. The best mundane protection available from a smith.

AC +18

A sturdy round shield reinforced with iron rims and a leather grip.

AC +2

A finely woven mithral chain shirt, hammered thin and woven for mobility.

AC +13Made from a light mithral weave; lighter and less noisy than standard metal armor.

Chain mail inlaid with adamantine strips. Heavy and nearly unbreakable at the point of impact.

AC +16Any critical hit against the wearer is treated as a normal hit instead.
Potions1

A small glass vial of reddish liquid that glows faintly. Drinking it mends wounds.

Heal 7 HP
Miscellaneous5

A standard quiver load of arrows. Good, sharp points for hunting or war.

A heavy blacksmith's hammer with a rune-etched head. Favored by craftsmen for fine work.

Once per long rest, the hammer can stabilize tempering to give advantage on one metalworking check.

A small packet of heat-tempered arrowheads fitted and balanced for greater penetration.

Against nonmagical armor with AC bonuses from worn studs or bracers, these count as having to hit and deal +1 damage.

A well-organized leather roll with the basic supplies any adventurer needs to keep weapons and armor serviceable in the field.

Using the kit lets a competent smith repair 1 point of AC (or one minor weapon flaw) per hour of work.

A brief service: the smith re-tempers an edge and polishes the spine. Favored when tracking quarry.

When applied, the weapon gains +1 to damage rolls against beasts for 24 hours.
TH

Thorra Ironvein

DwarfArtificerLvl 6

Shop Atmosphere

The forge bell clangs twice for openness and thrice when a customer brings in a rare metal. Thorra keeps a stash of chipped mugs that she insists give good luck to customers. She will haggle in coin or in good trade for raw ore, monster teeth, or a unique ingot. The anvil in the center of the shop has tiny rune scars from a dwarf who once whispered secrets to it.
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