Brenna's Sundries and Provisions

Est. 2025 Human Commoner (retired caravan runner)

Brenna's Sundries and Provisions

The shop's counter is marked with dozens of tiny scratches from a raven named Soot that fetches small items. Brenna runs a 'swap for fresh eggs' discount (bring...

BR

Shopkeeper

Brenna Marble, a Human Commoner (retired caravan runner) (Lvl 2)

Keeper's Species

Human

18 Misc5 Weapons2 Armor1 PotionsEst. 246 gp

Shop Inventory

(26)
Miscellaneous18

A sturdy canvas-and-leather pack with straps and several compartments for adventuring gear.

Simple bedroll for sleeping outdoors or on the floor.

Sturdy hemp rope, useful for climbing, tying, and traps.

One day's worth of preserved rations suitable for a traveler.

A stitched leather waterskin for carrying drinking water.

A pine torch soaked in pitch; cheap and reliable light source.

A basic tinderbox for starting fires and lighting torches.

A bundled set of twenty arrows for bows.

An antidote brewed to counteract common venoms and toxins.

When administered grants advantage on saving throws against poison for 1 hour.

A small hooded lantern providing steady light and good control over the beam.

Provides bright light in a 30 ft radius (hooded can be closed to conceal).

A small sealed sachet of smokepowder used for cover or distraction by travelers and guards.

Utility smoke only: when tossed and ignited creates thick smoke in a 10-foot radius for up to 1 minute, heavily obscuring the area (non-damaging). Single use.

A small polished stone that stays warm to the touch and can warm a meal or comfort a traveler for a short time.

Once per day the stone radiates comfortable warmth for up to 1 hour, preventing minor cold discomfort and keeping a single meal warm.

A traveler's repair kit for patching leather, sewing cloth, and making minor metal repairs.

Allows quick field repairs to equipment between adventures; mends minor breaks and reduces downtime for simple repairs.

A small whistle used to signal partners or call for help.

Can be heard up to a few hundred feet in open terrain; used to signal allies or startle animals.

A small packet of charcoal and chalk for marking walls, maps, or leaving coded signs.

Marks made fade naturally after an hour; useful for trail marking or quick sketches.

A standard thieves' tools set for circumventing simple locks and traps.

Used with proficiency to attempt to open standard locks without a key. (Thieves' tools use.)

A robust iron padlock for securing chests and boxes.

A hard soap bar; mundane but appreciated on long journeys.

Weapons5

A sharp dagger, handy in melee or as a thrown weapon.

A well-balanced shortsword, favored by scouts and rogues.

A compact light crossbow that trades reload time for stopping power.

A simple shortbow, reliable for hunting and skirmishes.

A sturdy spear suitable for throwing or melee use.

Armor2

Light leather armor fashioned from boiled leather and soft padding.

AC +11

A round shield that gives the bearer extra protection.

AC +2
Potions1

A small glass phial containing a red, restorative liquid.

Heal 7 HPConsumable; single use.
BR

Brenna Marble

HumanCommoner (retired caravan runner)Lvl 2

Shop Atmosphere

The shop's counter is marked with dozens of tiny scratches from a raven named Soot that fetches small items. Brenna runs a 'swap for fresh eggs' discount (bring genuine fresh eggs and she knocks 1 sp off any purchase under 2 gp). She always drafts receipts on scraps of old maps.
Visual sheet

Turn Brenna's Sundries and Provisions into a sheet

A high-res, share-ready sheet you can post or print.