Nightgem & Umbra

Est. 2025 Tiefling Warlock (The Hexblade)

Nightgem & Umbra

The shop is dimly lit by shaded lamps; shadows pool purposefully in corners and a faint scent of ozone and old silver hangs in the air. Elyra speaks softly and ...

EL

Shopkeeper

Elyra Nightgem, a Tiefling Warlock (The Hexblade) (Lvl 12)

Keeper's Species

Tiefling

7 Misc1 Misc5 Misc1 Weapons1 Potions1 Misc1 MiscEst. 137.8k gp

Shop Inventory

(17)
Miscellaneous7

Small cabochon of deep-black onyx with a dull inner shimmer. Common jeweler supply used for inlays and settings.

A polished jet with hairline filaments that seem darker than its body — prized for mourning jewelry and shadow-themed pieces.

Delicate silver earrings studded with two moonstones that faintly glimmer in low light. Fashionable and subtle.

Wearer gains advantage on Stealth checks made in dim light or darkness once per short rest.

A heavy signet ring of blackened silver; Elyra will engrave a custom crest. It carries an aura of quiet authority.

If enchanted (extra fee), can function as a toned 'sending' focus — Elyra offers enchanting services separately.

A palm mirror whose surface is as black as oil. Used by diviners and spy-masters.

Once per day, the mirror can be used to cast 'clairvoyance' but limited to areas of shadow or dim light. The image appears as a smudged reflection.

Ten small beads of polished obsidian-like material. Used as components and charms.

Each bead can be expended to give +2 on a single Stealth check or to act as an arcane focus substitute once. Regarded as mundane by some mages.

A small toolkit for basic jewelry repairs and simple settings.

Miscellaneous1

A thin iron ring inset with a sliver of obsidian. Grants a small ward against necrotic and psychic disturbances.

AC +1While worn, you gain resistance to necrotic damage or psychic damage (your choice) once per long rest for 1 minute.
Miscellaneous5

A teardrop-shaped black diamond set in a filigreed silver frame. When clasped, it hums faintly in moonlight.

Uncommon/rare boundary: While wearing, you can cast 'darkness' once per long rest (as the spell). Additionally, you gain advantage on Stealth checks in natural or magical darkness.

A black silk choker woven with a single strand of shadow-silk (an eldritch fabric). Stylish and subtly protective.

AC +1While attuned, once per short rest you can shroud yourself in near-invisibility for up to 1 minute (advantage on Stealth; creatures more than 10 ft away have disadvantage to perceive you).

A heavy ring rimmed with a ribbon of shadowglass. Muffled footsteps follow the wearer.

Rare item. While wearing, you gain a bonus to Dexterity (Stealth) checks and you leave no tracks in non-magical terrain.

A brooch of black opal that seems to drink surrounding light. The gemstone holds a sliver of shadow-planar essence.

AC +2Very Rare. While attuned, once per long rest you can become incorporeal for up to 1 minute (as 'gaseous form' restricted to avoiding physical attacks) or summon a shadowy sentinel (as a simplified 'conjure minor illusion' that can deal necrotic damage once).

A circlet of interlaced black mithril and shadowglass; wearer is rumored to speak with whispers no one else hears.

AC +3Legendary/very rare: Grants the wearer the ability to cast 'greater invisibility' once per long rest and 'shadow step' (as brief teleport between shadows) three times per day. Also grants limited telepathic whispers that can be used to send one-sentence messages to creatures within 120 ft.
Weapons1

A finely crafted dagger with a blade of shadowglass and a pommel set with a tiny onyx. Sharp and balanced.

Atk This uncommon weapon grants +1 to attack rolls. When you hit a creature in dim light or darkness, the target takes an extra necrotic damage (once per turn).
Potions1

A vial of ink-dark liquid that momentarily seems to swallow light when uncorked.

Rare potion. Drinking grants invisibility for 1 minute or until you attack or cast a spell; additionally gives advantage on Dexterity (Stealth) for the duration.
Miscellaneous1

A fine chain of blackened silver that resists detection and prying eyes.

AC +1While worn across the chest or neck, it confers +1 to AC against opportunity attacks and grants advantage on saves vs. being grappled or restrained once per short rest.
Miscellaneous1

Elyra will embed a purchased gem into a bespoke setting and bind a minor shadow-ward into it. Price depends on gem and enchantment level.

Services can include embedding spells like 'darkness', 'pass without trace' or integrating minor curses or wards. Base enchantment (uncommon) starts at 5,000 gp; rare effects scale upward.
EL

Elyra Nightgem

TieflingWarlock (The Hexblade)Lvl 12

Shop Atmosphere

The shop is dimly lit by shaded lamps; shadows pool purposefully in corners and a faint scent of ozone and old silver hangs in the air. Elyra speaks softly and often tilts her head as if listening to voices only she can hear. She keeps a ledger locked with a singing key that hums when new trade secrets are added. She refuses to deal in outright blood magic and will run a terse background check (questions) on buyers seeking items of Very Rare or higher value; she offers a 'nightly appraisal'—free if the item has a shadow-affinity, otherwise 5 gp.
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