Rockhand & Co. — Anvil and Ember - AI-generated fantasy Shop

Rockhand & Co. — Anvil and Ember

Est. 2025 Dwarf Forge Cleric

Rockhand & Co. — Anvil and Ember

Bram keeps a small iron sparrow pinned above the forge. He sings old dwarven hymns while he works and will haggle in stories rather than coin — tell him a short...

BR

Shopkeeper

Bram Rockhand, a Dwarf Forge Cleric (Lvl 4)

Keeper's Species

Dwarf

5 Weapons3 Armor4 Misc1 Potions1 Misc1 MiscEst. 4.9k gp

Shop Inventory

(15)
Weapons5

A simple, well-balanced dagger forged from common iron. Useful for backups and utility tasks.

None. Balanced pommel for throwing.

A reliable shortsword with a stout blade and a guard stamped with Rockhand's sigil.

None.

A single-handed axe forged with a hardened edge. Good for combat and camp tasks.

Thrown (range 20/60).

A wooden shaft tipped with an iron spearhead. Versatile and cheap.

Thrown (range 20/60).

A well-balanced warhammer with careful tempering and a pewter-inlaid head.

Slightly improved critical feel; treat as a well-made mundane item.
Armor3

A round shield with a metal boss and iron rim. Offers solid protection for the price.

AC +2None.

Light armor lined with small metal studs—good mobility with modest protection.

AC +12Stealth penalty: none (DM ruling), comfortable fit.

Toned scale armor showing signs of battlefield repairs. Good protection for a bargain.

AC +14Disadvantage on Stealth checks while worn.
Miscellaneous4

Basic kit for sharpening blades and preserving metal. A smith's convenience.

Improves weapon maintenance; a properly used kit grants advantage on first attack after maintenance at DM's discretion.

Quick re-sharpen, reset guard, and mend small chips on a weapon. Same-day service if not busy.

Restores a damaged weapon to full functionality; removes minor penalties applied by DM.

Patch small holes, re-rivet loose plates, and re-harden edging. Turnaround: 2–3 days.

Restores armor to its listed AC; removes one penalty (such as minor disadvantage to Stealth) if sufficiently refitted.

A small pot, pan, and utensils — useful for the road and commonly sold at the smith's stall.

None.
Potions1

A rosy vial cured under Bram's watchful prayers. Restores a small amount of vitality.

Heal 2 HPHeals HP when consumed (standard D&D 5e potion of healing).
Miscellaneous1

A finely forged shortsword subtly blessed at the forge and by Bram's prayers. It hums faintly when near danger.

Atk Adds +1 to attack and damage rolls. Slight warmth when unsheathed.
Miscellaneous1

A stout steel shield with holy symbols hammered into the boss. Grants a comforting sense of safety.

AC +3Grants +1 to AC while wielded. The shield has minor warding against rust and corrosion.
BR

Bram Rockhand

DwarfForge ClericLvl 4

Shop Atmosphere

Bram keeps a small iron sparrow pinned above the forge. He sings old dwarven hymns while he works and will haggle in stories rather than coin — tell him a short, interesting true tale (30 seconds) and get 10% off modest items. He refuses to work on weapons that have slain innocents (by his judgment) and will spend a night's wages to bless those made for humble defenders.
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