Miri's Marvelous Millinery & Mechanical Mantles - AI-generated fantasy Shop

Miri's Marvelous Millinery & Mechanical Mantles

Est. 2025 Gnome Artificer

Miri's Marvelous Millinery & Mechanical Mantles

The shop smells faintly of oil, citrus polish, and pipe tobacco. Gears mounted on the counter slowly spin to indicate 'queue position'; each customer is given a...

MI

Shopkeeper

Miri Cogfrock, a Gnome Artificer (Lvl 6)

Keeper's Species

Gnome

10 Misc5 ArmorEst. 5.7k gp

Shop Inventory

(15)
Miscellaneous10

A leather-bound pair of goggles with brass fittings and small lenses that slide into place. Provides basic wind protection and magnification.

Grants advantage on checks made to resist wind, smoke, or sand and +1 to Investigation checks involving distant text/details when lenses are used.

A slightly dented but expertly re-lensed pair of brass goggles. Restored by Miri's optic-rewinds to function like the classic magic.

While wearing these goggles, you have darkvision out to 60 feet. If you already have darkvision, they extend its range by 30 feet.

A tall brass-banded top hat with a hidden seam and a single tiny gem that hums with glamour energy.

Functions as Hat of Disguise: allows wearer to cast Disguise Self at will.

Thick leather gauntlets reinforced with tiny brass plates and fingertip felt pads to improve grip on oily levers.

Grants +2 to checks involving manual dexterity with tools (Tinker's tools, thieves' tools, or artisan's tools) when used for non-combat tasks.

A compact pocket watch with exposed gears and a tiny, ornamental pressure gauge. Keeps excellent time and whistles on the hour.

Functions as a high-quality chronometer; can be used to grant advantage on one Intelligence (History) or Wisdom (Perception) check per day related to timing when consulted.

A compact kit of fine needles, thread (including a tiny spool of aether-thread), spare snaps, and a multipurpose tensioning wrench.

Grants +2 to checks made with Tailor's tools and to improvised in-field clothing/armor repairs.

A small vial of fragrant oil used to clean and freshen clothing between washings. Each vial contains three modest doses.

Each dose removes a minor scent penalty in social situations and prevents staining for 24 hours.

A long, double-stitched scarf with a sewn-in microbarometer and metal clips to anchor it in blustery situations.

Once per short rest, if the wearer is falling less than 60 feet, they can unfurl the scarf to reduce falling damage by .

Custom-made clothing cut to the customer's measurements. Includes fittings, minor mechanical customization (pocket springs, hidden compartments) and one week of alterations.

Can incorporate up to two non-magical modifications (hidden pocket, spring-hem, soot-resistant lining) at no extra charge.

A small square of treated cloth that resists staining and can be used as a makeshift filter.

When used as a filter, grants +1 on saving throws against mild inhaled irritants (flour dust, smoke for one round).
Armor5

A fashionable studded leather waistcoat embroidered with brass filigree and tiny, silent clockwork studs that hum faintly when wound.

AC +12+1 to AC (acts as a +1 studded leather). Once per long rest, you may wind a stud to gain advantage on Dexterity (Stealth) checks for 1 hour (clockwork whir masks noise).

A long, heavy cloak woven from treated fibers that sluice smoke and grime off the wearer, popular with airship engineers.

AC +11While worn, grants advantage on saving throws against inhaled poisons and smoke. Adds +1 to Stealth checks in industrial areas.

High-laced boots with shimmering, aether-infused thread woven through the seams to reduce wear — favored by couriers.

Wearer gains +5 ft walking speed and ignores difficult terrain caused by mechanical debris (not magical).

A practical, stout coat made from repurposed uniforms and insulating cloth — cheap, warm, and patched in many places.

AC +10Minor insulation against cold; wearer suffers no penalty to movement in light snow.

A knee-length duster with brass buttons and a reinforced lining at the chest and forearms to survive sparks and light shrapnel.

AC +11Grants resistance to minor heat (halves damage from small sparks/fire sources of or less).
MI

Miri Cogfrock

GnomeArtificerLvl 6

Shop Atmosphere

The shop smells faintly of oil, citrus polish, and pipe tobacco. Gears mounted on the counter slowly spin to indicate 'queue position'; each customer is given a tiny brass token that chirps when their turn approaches. Miri frequently interrupts sales to test a new pocket contraption on unsuspecting customers, offering a discount if it explodes (rare). She charges slightly less to customers who bring her odd mechanical trinkets to incorporate into garments.
Visual sheet

Turn Miri's Marvelous Millinery & Mechanical Mantles into a sheet

A high-res, share-ready sheet you can post or print.