Marlo's Sundries & Ledgers

Est. 2025 Human Commoner

Marlo's Sundries & Ledgers

Tomas always weighs high-value silver on a little brass scale stamped with his family mark; he hums an old caravan tune when negotiating and keeps a battered le...

TO

Shopkeeper

Tomas Marlo, a Human Commoner (Lvl 5)

Keeper's Species

Human

25 Misc2 Potions5 Weapons4 ArmorEst. 389 gp

Shop Inventory

(36)
Miscellaneous25

A well-stitched pack with shoulder straps and a roll-top; good for carrying adventuring gear.

Basic wool bedroll. Sturdy enough for rough use and damp weather.

Thick blanket favored by wagon-drivers and low-shelf inn rooms.

Stout hemp rope, knotted at one end to assist gripping.

Three-pronged hook on a short chain, for securing lines to walls or timbers.

A wooden torch; burns brightly for about one hour.

Can be used as improvised weapon ( fire as DM rules).

A metal-caged lantern with a hinged hood; provides steady light when fuelled.

Hood can be closed to restrict light cone.

Lamp or lantern oil; also useful for firestarting and grease traps.

Can be ignited; use cautiously.

Box containing flint, tinder and striker; useful for starting fires quickly.

A metal striker and a chunk of flint on a leather thong — well-suited to repeated firestarting.

A small portfolio of bandages, salves and splints for basic medical care.

Stabilizes a dying creature without a Wisdom (Medicine) check; has 10 uses.

Picks, wires, a small mirror and other implements in a leather roll.

Simple iron restraints with a small padlock; used by city watch and caravan guards.

A cloth bag of tiny lead balls used to create a slippery surface or jam mechanisms.

Can be scattered to create a slippery area (DM adjudicates effect).

Dried meats, hard bread and preserved fruit — keeps for weeks if dry.

A stitched leather skin for carrying water or other liquids.

Small sticks of chalk used for marks or tallying a ledger on the go.

A plain wooden pole used for probing, vaulting, or levering open doors.

A standard set of iron-headed, fletched arrows.

Bolts fitted for a light crossbow.

A polished steel mirror useful for peeking around corners or checking heraldry.

Proper iron-made ink and a feather quill for record-keeping and signing contracts.

A merchant-commissioned parchment map showing stall locations, customs houses and major caravan routes.

A stamped permit that grants access to the central trading floor and the right to set up a stall for a short time.

Often checked by market wardens; can expedite stalls and some licenses.

A small set of balance scales used to weigh coins, spices and small goods.

Potions2

A small vial of red liquid that mends wounds when swallowed.

Heal 7 HPHeals HP when consumed (healingAmount is average).

A concentrated vial that wards off the worst effects of poison.

Grants advantage on saving throws against poison for 1 hour after drinking.
Weapons5

A sharp, balanced blade usable as a tool or light weapon.

Can be thrown (range 20/60).

A versatile blade favored by city watch and traveling guards.

A soldier's blade, good for both cutters and thrusts.

A light, wooden recurve bow suitable for hunters and watchmen.

Range 80/320 ft.

A small crossbow requiring reloading but offering strong single shots.

Range 80/320 ft.; requires bolts.
Armor4

Treated leather armor offering basic protection with freedom of movement.

AC +11

Leather reinforced with metal studs for additional protection.

AC +12

A round shield with iron rim; popular among city guards.

AC +2

A shirt of interlocking chain, good compromise between mobility and protection.

AC +13
TO

Tomas Marlo

HumanCommonerLvl 5

Shop Atmosphere

Tomas always weighs high-value silver on a little brass scale stamped with his family mark; he hums an old caravan tune when negotiating and keeps a battered ledger of exchange rates from every port that passes through the city hub.
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