Veyl's Enchanted Emporium

Est. 2025 Half-Elf Wizard

Veyl's Enchanted Emporium

Malara has a habit of absently twirling a glowing wand whenever she talks, and she always smells faintly of jasmine and old parchment. She insists that customer...

MA

Shopkeeper

Malara Veyl, a Half-Elf Wizard (Lvl 10)

Keeper's Species

Half-Elf

2 Potions9 Misc1 Weapons1 ArmorEst. 18.3k gp

Shop Inventory

(13)
Potions2

A bright red potion that heals hit points when consumed.

Heal 14 HPRestores substantial health instantly.

A shimmering blue potion that doubles your movement speed, grants +2 AC, advantage on Dexterity saving throws, and an additional action on each turn for 1 minute.

Haste effect for 1 minute.
Miscellaneous9

A single-use arcane scroll allowing the caster to unleash a 20-foot-radius explosion of flame.

Casts Fireball spell ( fire damage, Dexterity save for half).

A finely crafted amulet that increases the wearer's Constitution score to 19 while worn.

Sets Constitution to 19 (if the wearer’s Constitution is lower).

A magical ring that can store up to 5 levels worth of spells for later casting.

Allows wearer to cast stored spells without expending own spell slots.

A small pouch of sparkling dust which, when thrown into the air, turns the user and creatures within 10 feet invisible for minutes.

Invisibility effect, ends with attacking or casting spells.

A woven bag that can hold up to 500 pounds of material, weighing only 15 pounds regardless of contents.

Extra-dimensional storage.

A small leather satchel containing common spellcasting components worth up to 50 gp.

A polished crystal sphere used by wizards as a spellcasting focus.

A thin rod that allows a sorcerer to cast spells without somatic or verbal components up to 3 times per day.

Reduces chance of interrupting spells or revealing position.

A finely bound empty spellbook for wizards to record their spells.

Weapons1

A slender wooden wand that fires darts of magical force. Regains charges daily at dawn.

Creates 3 darts of magical force per charge.
Armor1

A shimmering cloak that grants a bonus to AC and saving throws while worn.

AC +1 bonus to saving throws
MA

Malara Veyl

Half-ElfWizardLvl 10

Shop Atmosphere

Malara has a habit of absently twirling a glowing wand whenever she talks, and she always smells faintly of jasmine and old parchment. She insists that customers try a magical trinket on-site as a 'trust exercise,' though occasionally this leads to minor unintended enchantments.
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