Icehand Forge & Fieldworks
Est. 2025 • Human (southern-born, raised among Taiga barbs) Blacksmith (artisan / ex-warrior)
Icehand Forge & Fieldworks
Sarra hums a low, rhythmic forging song in a hoarse northern tongue when she works. She insists customers remove all bells and jingling trinkets before trying o...
Shopkeeper
Sarra Icehand, a Human (southern-born, raised among Taiga barbs) Blacksmith (artisan / ex-warrior) (Lvl 6)
Keeper's Species
Human (southern-born, raised among Taiga barbs)
Shop Inventory
(17)A well-balanced spear favored by woodland hunters; ash shaft, reinforced steel tip, designed for throwing or melee.
A hefty handaxe forged in the cold smithies of Sarra's homeland. Heavy enough to fell a dire boar, but lightened for agility.
A recurved shortbow made from yew and horn, strung with braided sinew. Favored by elves and rangers for quick shots under canopy.
A simple, reliable dagger from Sarra's personal pattern — balanced, with a chipped-abruzio edge.
A short, stout crossbow with extra bracing to handle powerful bolts; easier to maintain and quick to reload with Sarra's crank system.
Sturdy studded leather reinforced at joints; treated with oils to repel rain and bramble scratches.
Greaves fashioned from cured boarhide with metal rivets — added leg protection without sacrificing mobility.
A small round shield with iron boss and leather straps; easy to carry and add a bit of defense.
A light helm reinforced with boiled leather and small antler crest — popular with local hunters and scouts.
A black, resinous oil blended with crushed ironbloom and taiga herbs. Applied to weapons to improve edge-holding.
Hammers, tongs, files, rasp, brazing rods and chain links; basic supplies to patch armor or weapons in the field.
A heavy cloak lined with pelts. Warms against cold and muffles movement.
Leather boots with flexible metal studs and fur lining. Excellent for sleet, ice and root-laced trails.
A red-hot iron on a short handle used to mark tools, pack, or livestock. Scent of soot and pine sap.
A simple spring spike trap that can be set in foliage or shallow snow; warns of foot traffic or injures unwary trespassers.
Commission Sarra to forge a bespoke non-magical weapon tailored to the buyer's size and fighting style. Time: 2 weeks (rush for +50%).
A small phial of green ointment made from taiga herbs and boiled moss. Smells earthy — administer externally or ingest with bitter taste.
Sarra Icehand
Shop Atmosphere
“Sarra hums a low, rhythmic forging song in a hoarse northern tongue when she works. She insists customers remove all bells and jingling trinkets before trying on armor (she claims it offends the spirits of the forge). She sometimes barters for pelts, rare herbs or stories from distant travelers; if you offer a true tale of the frozen north she'll discount an item by 5 gp (GM discretion).”
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