Hearth & Haul General Goods
Est. 2025 • Human Commoner
Hearth & Haul General Goods
The shopkeeper insists on writing every sale in a small ledger in triplicate and will barter with a strange riddle before giving any discount.
Shopkeeper
Merric Hobb, a Human Commoner (Lvl 2)
Keeper's Species
Human
Shop Inventory
(24)A simple, sharp blade useful for throwing and close work. Common choice for new adventurers and utility tasks.
A balanced blade favored by hunters and town guards alike.
A compact bow for ambushes and light-skirmish combat.
A sturdy light crossbow that deals solid damage for its weight.
A reliable polearm and throwing weapon often used by militia.
Soft leather armor that provides basic protection while preserving mobility.
Studded leather gives a little more protection while staying light.
Chain mail offers substantial protection for guards and front-line fighters.
A broad shield of wood and iron, standard for town watchmen.
A coil of strong hemp rope, staple of any adventuring pack.
Simple torch stick; cheap and disposable, useful in a pinch.
Used to start fires reliably; a necessity for camps and signal fires.
Dried meats, hard bread and dried fruit that keep an adventurer fed for a day.
A leather waterskin for carrying water on the road.
A packet of spikes used with a hammer for temporary anchors.
A cheap lock suitable for chests and storerooms. Not very secure but keeps honest hands honest.
A sturdy backpack with room for rations, rope and small gear.
A travelers' mess kit with basic utensils and a small frying pan.
A simple pole or staff section useful around camp and on the road.
Cheap metal spikes used to secure rope while climbing.
A small bar of charcoal-based soap favored by hunters and trappers.
A carved token sold by the shop's owner said to bring careful hands and tidy knots.
A slightly better oil than common fare. Lasts longer in lanterns and doesn't smoke as much.
A common healing potion. A single sip can close minor wounds and get you back on your feet.
Merric Hobb
Shop Atmosphere
“The shopkeeper insists on writing every sale in a small ledger in triplicate and will barter with a strange riddle before giving any discount.”
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