The First-Forge General

Est. 2025 Rock Gnome Artificer

The First-Forge General

The First-Forge General is a cramped workshop stuffed with brass gears, leather bundles, and labeled vials. The counter is a mosaic of battered clockplates and ...

FF

Shopkeeper

Ffixim Bronzewit, a Rock Gnome Artificer (Lvl 3)

Keeper's Species

Rock Gnome

3 Weapons2 Armor11 Misc1 PotionsEst. 320 gp

Shop Inventory

(17)
Weapons3

A balanced fighting knife favored by scouts and tinker apprentices. Useful as a tool as well as a weapon.

Light, quick blade. A good first weapon for an adventurer who wants speed over reach.

A compact long-range bow worked by technomasons. Good for hunters and watchmen.

Armor2

Studded leather reinforced with small brass plates from the First Age. Comfortable and protective for rogues and scouts.

AC +12

A round iron shield with riveted brass rim. Standard issue for city watch and caravan guards.

AC +2
Miscellaneous11

Stout hemp rope braided with copper wire to resist fraying. Useful for climbing, rigging, and traps.

A rolled canvas bedroll lined with wool. Keeps the chill off in ruined forges and cold nights.

Stitched leather waterskin, often insulated with oiled cloth to keep water cool.

A neat set of lockpicks, files, and mirrors. Sold in a small leather roll and favored by burglars and spies.

A full set of tinker's tools: files, tiny hammers, springs, wire, and glue. Handy for repairing clockwork trinkets and primitive devices.

A sticky, incendiary fluid sealed in a glass flask. Smash it against a target or object to set them alight.

A small box of flint, steel, and tinder. Essential for lighting braziers and field fires.

A short length of pitch-soaked wood with a wrapped cloth head. Cheap light for exploring ruins.

A brass-and-glass clockwork lantern salvaged from First Age ruins. It winds like a watch and glows without oil for hours.

Nonmagical mechanical lantern that does not need oil; rewind to recharge

A spring-loaded launcher once used by First Age engineers to string lines between towers. Very handy for quick climbs and crossings.

Mechanical, not magical; treated like a grappling hook and rope when successful

A brass Spark Lighter with a flint-wheel and small reservoir of oil. Cheaper and safer than carrying matches.

Produces flame on demand; nonmagical but treated like a reliable lighter
Potions1

A small glass vial containing a ruby liquid. The standard Potion of Healing used by field medics.

FF

Ffixim Bronzewit

Rock GnomeArtificerLvl 3

Shop Atmosphere

The First-Forge General is a cramped workshop stuffed with brass gears, leather bundles, and labeled vials. The counter is a mosaic of battered clockplates and the windows are shaded with etched glass that shows ghostly schematics when the sun hits them. A small clockwork owl watches customers from a rack and hoots politely when a sale is made. Prices and gear selection follow D&D 5e standard equipment guidance and common SRD listings for adventuring gear; canonical references used for baseline prices include the SRD equipment tables and the common Potion of Healing pricing and alchemical gear entries. citeturn1search0turn0search5turn3search2
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