The Broken Blade Inn and Tavern

Est. 2025 Human Commoner (Innkeeper)

The Broken Blade Inn and Tavern

Bartholomew Barty Barrel is a big-handed storyteller with a laugh that shakes the rafters. He keeps a battered iron tankard behind the bar that he swears belong...

BA

Shopkeeper

Bartholomew "Barty" Barrel, a Human Commoner (Innkeeper) (Lvl 3)

Keeper's Species

Human

3 Misc3 Misc8 Misc2 Weapons2 Armor1 Potions1 Misc1 MiscEst. 117 gp

Shop Inventory

(21)
Miscellaneous3

A straw mattress in the noisy common room. Includes a mug of house ale in the morning.

Access to stable gossip and local rumor board

A small private room with a simple bed, wash basin, and lockable door.

Some privacy for conversations; takes priority over common room

A larger chamber with a feather mattress, small chest, and quieter balcony overlooking the lane.

Small complimentary breakfast and courtesy of extra blanket
Miscellaneous3

House-brewed brown ale — hearty and cheap. Often draws in the locals.

Slightly improves friendliness of NPCs (roleplay benefit) for the next hour

Sweet mead sold by the jug. Popular for sharing among small groups.

Can be used as barter with some ruffians or caravan guards

A filling bowl of stew with bread and seasonal fruit; ideal for adventurers before a long road.

Restores vigor; roleplay benefit—+1 to morale checks during the next short rest (DM adjudicates)
Miscellaneous8

A liter or two of potable water in a patched leather waterskin.

Dried meat, hard bread, and simple preserves packed for travel.

Common rope, decent for climbing, tying, and hauling.

A wooden torch that burns brightly for about an hour.

A basic bedroll for sleeping outdoors.

A simple hooded lantern; needs oil to operate (sold separately).

Oil for lanterns and torches, sold by the pint.

A hand-drawn map showing nearby roads, hidden fords, and a few favored taverns.

Provides advantage on Survival checks to navigate local region once studied
Weapons2

A small, easily concealed blade — common sidearm for travelers.

Finesse, light, thrown (range 20/60)

A serviceable shortsword with nicks in the blade. Adequate for a new adventurer.

Versatile fighting treatable as finesse with DM discretion
Armor2

A round wooden shield rimmed with iron; offers modest protection.

AC +2

Basic leather armor patched in a few places. Comfortable and light.

AC +11Stealth penalties minimal
Potions1

A clear vial with a red liquid that heals minor wounds when consumed.

Heal 2 HPHeals hit points when consumed (standard Potion of Healing effect scaled for low-level table; DM may use or depending on house rules)
Miscellaneous1

A smooth pebble worn as a worry stone. Bartholomew claims it brings small fortune.

Once per long rest, the holder may reroll one non-attack d20 roll and take the second result (DM discretion)
Miscellaneous1

A small tag that entitles the bearer to one private rumor or tip per day from the innkeeper or his regulars.

Access to curated local information; may include quest hooks
BA

Bartholomew "Barty" Barrel

HumanCommoner (Innkeeper)Lvl 3

Shop Atmosphere

Bartholomew Barty Barrel is a big-handed storyteller with a laugh that shakes the rafters. He keeps a battered iron tankard behind the bar that he swears belonged to a 'famed broken-blade mercenary' (likely apocryphal). He will give a free mug to customers who offer a decent tale, a coin's worth of news, or a rare trinket. The inn's sign is literally a sword with its tip snapped off — hence the name. On market days he hires out the stableboy as an informant; late at night, he quietly swaps tales for small favors. He dislikes open arguments and settles disputes with a booming voice and a stern look rather than violence, but he won't hesitate to toss out clearly dangerous customers. If pressed, he'll barter lodging for work—fixing a roof, cleaning the cellar, or running an errand.
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