Ironhand Forge & Hearth

Est. 2025 Human Artisan (Homebrew Smith/NPC)

Ironhand Forge & Hearth

Harrun is almost always wiping soot from his apron with the back of his hand and will try to sell a story along with an item — never pay full price if he calls ...

HA

Shopkeeper

Harrun Ironhand, a Human Artisan (Homebrew Smith/NPC) (Lvl 1)

Keeper's Species

Human

7 Weapons3 Armor5 Misc1 Potions1 MiscEst. 187 gp

Shop Inventory

(17)
Weapons7

A balanced short blade, useful for throwing or close work. Well-polished, with a leather-wrapped hilt.

A nimble one-handed blade favored by scouts and guards. Balanced for both slashing and thrusting.

A versatile martial sword forged with a keen edge. Suitable for soldiers and well-trained adventurers.

A sturdy axe with a haft wrapped for grip. Good as a tool and a weapon.

A basic spear with a hardened tip and ash shaft. Can be thrown or used in formation.

A reliable ranged weapon with a simple lock and a carved stock. Comes with basic maintenance tools.

A seasoned ash staff, balanced and smoothed. Durable enough to double as a walking stick and a weapon.

Armor3

Soft leather hardened and fitted to the wearer. Common starter armor for new adventurers.

AC +11

Leather reinforced with metal studs. Offers noticeably better protection without sacrificing mobility.

AC +12

A round wooden shield bound with iron. Simple and effective at absorbing blows.

AC +2
Miscellaneous5

A coarse and a fine stone in a leather wrap. Regular sharpening keeps edges true.

Hand-forged iron shoes and basic fitting/service. Harrun can shoe a mount and balance the hoof.

Extra rivets and small reinforcing plates for patching armor or bolstering a shield.

Basic smithing tools in a portable roll: small hammer, punch, cold chisels, files and clamps. Useful outside the forge.

A metal-caged torch with soaked rags that burn longer and brighter than common torches.

Burns for 2 hours, sheds bright light in 20 ft, dim for 40 ft
Potions1

A sealed vial of ruddy liquid. Restores a small measure of vitality when consumed.

Heal 2 HPHeals hit points when drunk
Miscellaneous1

Harrun will repair or sharpen a mundane weapon or armor to safe working order (minor dents, loose fittings).

HA

Harrun Ironhand

HumanArtisan (Homebrew Smith/NPC)Lvl 1

Shop Atmosphere

Harrun is almost always wiping soot from his apron with the back of his hand and will try to sell a story along with an item — never pay full price if he calls you a "wander-spent" friend. He hums an old hammer-song when working and marks favored customers with a small iron notch on the inside of their weapons (a discreet maker's mark). He refuses to work on items made for known assassins or to reforge obviously cursed items.
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