Thistlequill's Emporium of Arcana
Est. 2025 • half-elf wizard
Thistlequill's Emporium of Arcana
The Emporium is vast and smells of old paper, lavender, and ozone. Shelves rise in tiers and are catalogued by label — Mirel insists customers consult the 'Inde...
Shopkeeper
Mirel Thistlequill, a half-elf wizard (Lvl 14)
Keeper's Species
half-elf
Shop Inventory
(24)A small vial of red liquid that mends wounds when drunk. Stocked in many varieties.
A sparkling crimson elixir for serious wounds.
A greenish vial that mends disease, removes poison, and restores vigor.
A carefully written scroll containing the Fireball spell. Usable once by a spellcaster of appropriate class or by making an INT (Arcana) check.
A rare scroll to undo debilitating effects and restore vitality.
A milky pearl that helps spellcasters recover expended spell slots.
A plain silver ring that can hold spells cast into it for later use.
A cloth bag much larger on the inside; extremely useful for adventurers.
Soft leather boots that muffle footsteps and lend nimbleness.
Invisible gloves that make sleight-of-hand tasks easier.
A deck that produces realistic illusory creatures when cards are thrown down.
A heavy amulet that sets the wearer's Constitution to 19 while worn.
A modest gold ring engraved with protective sigils.
A faintly glowing stone that orbits the user's head and absorbs spells.
A battered but functional arcane machine for utility and defense.
A leather-bound tome that, when studied over days, increases Dexterity permanently.
A small bag of assorted spellcasting necessities — components that don't have listed gp costs and disposable focus bits.
A slender wand that fires quick magical bolts. Recharges charges daily.
A black-staff inlaid with runes and a glowing orb — a potent arcane focus and weapon.
A finely balanced dagger with a pearl pommel and a faint enchantment.
A razor-edged scimitar that hums with swiftness.
A keen blade that leaves wounds slow to heal.
A well-tailored cloak embroidered with protective runes.
Beautifully tooled leather bracers etched with protective sigils.
Mirel Thistlequill
Shop Atmosphere
“The Emporium is vast and smells of old paper, lavender, and ozone. Shelves rise in tiers and are catalogued by label — Mirel insists customers consult the 'Index Globe' (a hovering sphere that points to items). She hates haggling and will instead ask customers to perform a small demonstration of an item’s intended use (a harmless cantrip display or a short negotiation of trade). Mirel collects oddities (one-of-a-kind keys, broken enchanted watches) and will trade rare junk plus coin for otherwise unaffordable wares. She keeps the most dangerous items behind a runed curtain and requires references or a convincing reason for purchase. On full moons the shop hums faintly and certain items glow brighter; Mirel attributes this to 'inventory mood swings.'”
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