Marron's General & Sundries

Est. 2025 Human Commoner (retired rogue 3)

Marron's General & Sundries

Bela keeps a curled black cat named 'Tallow' that sleeps in the coin drawer and occasionally knocks over small trinkets; returns a 10% discount if you bring in ...

BE

Shopkeeper

Bela Marron, a Human Commoner (retired rogue 3) (Lvl 4)

Keeper's Species

Human

15 Misc3 Weapons2 Armor3 Potions1 MiscEst. 599 gp

Shop Inventory

(24)
Miscellaneous15

Sturdy leather pack with several compartments and straps for carrying gear.

Thick canvas bedroll, a modest but comfortable way to sleep outdoors.

Dried meats, hard biscuits, and a bit of salted fruit—keeps an adventurer fed on the road.

A cured hide waterskin with a secure stopper. Holds about 4 pints.

Sturdy but rough rope suitable for climbing or tying loads.

Smooth, slippery silk rope favored by climbers and thieves for its strength and lower chance of snagging.

Less likely to snag; gains advantage on Escape checks to slip free when tied (DM adjudicates).

Simple pine torches soaked in pitch. Ten will last a short expedition.

Each torch sheds bright light in a 20-foot radius and dim light for an additional 20 feet while burning (up to 1 hour).

Flint, steel, and tinder—useful for starting a fire in damp conditions.

A small flask of lamp oil or grease for lanterns and traps.

Can be used to fuel lanterns or as an improvised weapon (fire) at DM's ruling.

A metal and glass lantern with a hood to control the direction of light.

Sheds bright light in a 30-foot radius, dim light for an additional 30 feet. Requires oil to function.

Pulleys, pitons, boot tips and special harnesses to assist in climbing safely.

Grants advantage on one Strength (Athletics) check to climb when used properly (DM discretion).

A set of picks, files, a small mirror on a stick, and other implements for disarming locks and traps.

Necessary to attempt complex lockpicking or trap disarming; grants proficiency uses if a rogue uses this set.

A parchment of woven magic containing a single 1st-level spell. Readable by spellcasters who know the spell or can copy it into a spellbook (DM discretion).

Casting consumes the scroll; failure to cast by a caster who can't cast the spell destroys the scroll.

A small pouch of dried herbs and poultices prepared by Bela's aunt, a trained apothecary.

Heal 3 HPWhen applied to a groomed wound, stabilizes a dying creature and restores HP (average 3).

Hooks, line, sinkers and a small collapsible net—good for catching food in rivers and lakes.

Weapons3

Light blade favored by rogues and scouts—easy to wield with one hand.

A compact bow useful for skirmishers and hunters; requires arrows to use.

A small, easily concealed blade—useful as a tool or backup weapon.

Finesse, light, thrown (range 20/60).
Armor2

Basic leather armor offering flexibility and light protection.

AC +11

A wooden shield reinforced with iron; provides reliable protection in melee.

AC +2
Potions3

A small vial filled with a red liquid that mends wounds when drunk.

Heal 7 HPRestores hit points when consumed (average 7).

A stronger curative draught for more serious wounds.

Heal 14 HPRestores hit points when consumed (average 14).

A bitter vial that helps resist poisons when administered.

When administered, grants advantage on Constitution saving throw against poison for 1 hour.
Miscellaneous1

A treated torch that smolders with a steady, smokeless flame. Casts light without consuming fuel.

Sheds bright light in a 20-foot radius and dim light for an additional 20 feet. Does not produce heat sufficient to light other materials.
BE

Bela Marron

HumanCommoner (retired rogue 3)Lvl 4

Shop Atmosphere

Bela keeps a curled black cat named 'Tallow' that sleeps in the coin drawer and occasionally knocks over small trinkets; returns a 10% discount if you bring in fresh produce (apples, smoked fish, or honey) and will trade rare spices or gossip for favors. He writes customers' names and IOUs in a battered ledger and insists on writing the price in both copper and stories—expect a tall tale with every purchase over 5 gp.
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