Mara's Sundries & Curiosities
Est. 2025 • Imperial Merchant (Bard-Flavored Background)
Mara's Sundries & Curiosities
Mara hums an old Imperial drinking song while she works; she will barter stories for 1 gp off any item if the party shares a good tale. She never sells more tha...
Shopkeeper
Mara Varethi, a Imperial Merchant (Bard-Flavored Background) (Lvl 3)
Keeper's Species
Imperial
Shop Inventory
(18)A practical short sword with nicks along the edge; common among city watch and caravan guards.
A slender dagger with shallow runic etchings; sharp and light, suited for utility and self-defense.
A fine dagger with a dark strip of inlaid ebony; looks pricier than it is, popular with collectors.
Patches and rivets indicate frequent repair, but it still offers decent protection and mobility.
A common pack containing a bedroll, a mess kit, tinderbox, 10 torches, 10 days rations, and a waterskin.
Coarse rope with a bit of sap odor; dependable for climbing and hauling.
A small box containing flint and a steel striker; will spark tinder reliably.
Box with charred rags and flint; simple and serviceable.
Chewy, smoky jerky favored by sailors and woodsmen.
A lacquered wooden case of small metal tools; good quality picks favored by skilled thieves and locksmiths.
Thick wool cloak good against drizzle and wind; hood cinches tight.
A locket containing a polished coin—crafted to look like old Imperial currency. Good as a trinket or minor bargaining token.
A small crystal vial containing a sweet, potent concentrate. Illegal in many towns; addictive if misused.
A simple scroll that, when read, lets the reader sense enchantment in a 30-foot radius for up to 1 minute.
A metal-framed lantern with a glass pane and a wick; burns for about 6 hours on a flask of oil.
Heals common wounds; a handy restorative bought and sold in every larger town.
A faintly luminescent liquid that restores a small spark of arcane energy to the drinker.
A greasy salve used to staunch bleeding and ease pain. Often used by field medics and caravan guards.
Mara Varethi
Shop Atmosphere
“Mara hums an old Imperial drinking song while she works; she will barter stories for 1 gp off any item if the party shares a good tale. She never sells more than one illicit item (Skooma) to the same buyer in a week and insists on seeing a travel permit or a convincing lie before selling lockpicks to obvious cityfolk.”
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