The Emberleaf Inn & Wayside

Est. 2025 Half-elf Ranger

The Emberleaf Inn & Wayside

Branwyn hums a different tree-song each hour; she will only trade the best stew for a story she deems 'worthy of the glen' and occasionally gives discounts to c...

BR

Shopkeeper

Branwyn Thistle-ward, a Half-elf Ranger (Lvl 2)

Keeper's Species

Half-elf

2 Misc8 Misc2 Potions2 Weapons2 ArmorEst. 140 gp

Shop Inventory

(16)
Miscellaneous2

Benches and straw pads in the large hearthroom. Loud but safe; includes a simple stew and access to the common hall.

Access to common fire, gossip, and a small charge for weapons stored by the innkeep.

A quiet, clean room upstairs with a pallet, wool blankets, and a shuttered window overlooking the glen.

Small lock on the door upon request; stable for gear storage for a minor fee.
Miscellaneous8

A steaming bowl of root-vegetable and mushroom stew from local foraged produce; filling and warming.

Heal 3 HPComforting; grants advantage on saves vs. cold for 1 hour if eaten hot.

A honey-tinged ale brewed with a pinch of local juniper; mild and popular with woodsfolk.

Slightly soporific for the unwary; one tankard grants advantage on charisma-based performances in this inn.

A bundle of crushed herbs and salves pressed into linen—useful for field first aid.

Heal 1 HPWhen applied, provides a stabilizing aid and restores HP over 1 minute.

Thick wool bedroll treated against damp; folds into a neat bundle with straps.

Saves 1 point of exhaustion when used properly in the wild (GM adjudication).

A roughly-drawn cloth map showing trails, streams, and a few named landmarks around the inn.

Provides advantage on navigation checks through the immediate woodlands once per day.

Torches dipped in pitch and wax for longer burn; useful for caves and night travel.

Burns for 1 hour; can be used to ignite tinder or apply fire damage at GM's call.

A leather roll containing flint, tinder, string, a small knife, and a scent-blocking salve.

Grants advantage on one attempt to hide or start a fire in natural conditions (usable once per day).

A lively wood-bred hound pup abandoned near the path; friendly and trained to scent game.

Can assist with tracking (advantage on Survival for tracking small game once trained).
Potions2

A glass phial with a rosy liquid. Heals wounds when drunk.

Heal 2 HPRestores HP when consumed.

A bitter vial brewed from nettles and crushed bark; counters most natural venoms briefly.

Gives advantage on saving throws against poison for 1 hour.
Weapons2

A dozen-and-more ash arrows fletched with goose feathers — serviceable for hunting or combat.

Normal arrows; Branwyn can fletch special hunting tips onto a few for 2 sp.

A stout short blade used for butchering game and close work. Well-balanced for a light weapon.

Useful for skinning and fieldcraft; grants advantage on basic survival checks when used by someone trained.
Armor2

A dark green wool cloak with a deep hood; blends with the forest shadows and helps keep wind off.

AC +11Grants +1 to stealth checks when stationary in natural foliage.

A patched leather jerkin that still offers decent protection to a travelling hand.

AC +11Slight scuffs and repairs; has a hidden inner pocket suitable for a coin or two.
BR

Branwyn Thistle-ward

Half-elfRangerLvl 2

Shop Atmosphere

Branwyn hums a different tree-song each hour; she will only trade the best stew for a story she deems 'worthy of the glen' and occasionally gives discounts to customers who can correctly identify three local herbs by smell.
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