Edda's Sundries & Supplies
Est. 2025 • Human Bard
Edda's Sundries & Supplies
Edda's Sundries sits on a corner of the market beneath a battered striped awning. Inside, the air smells of oil, tanned leather and a faint trace of pipe smoke....
Shopkeeper
Edda Fen, a Human Bard (Lvl 4)
Keeper's Species
Human
Shop Inventory
(26)Sturdy canvas pack with leather straps and several compartments.
A rolled blanket and canvas mat for sleeping outdoors.
Dried meats, hard bread, cheese and a few preserves — a day's worth of food.
Leather waterskin with stopper, holds roughly 4 pints.
A simple wooden torch; burns for about an hour.
Brass hooded lantern; requires oil to burn and provides steady light.
Lamp oil; used in lamps, lanterns or (carefully) as an improvised incendiary.
Common, rough rope; reliable for climbing or tying loads.
Fine, strong and less likely to abrade — favored by climbers and stealthy types.
Flint, steel and tinder kept in a small box for lighting fires and torches.
A short stick of chalk, good for marking passages or sketching quick maps.
Simple iron tent or utility spikes, useful for anchoring or impromptu traps.
A sealed flask of sticky, volatile liquid that can be hurled to start fires on impact.
A small glass vial of corrosive acid useful against locks, armor or foes.
A small brass whistle that carries crisply through fog or night.
A bundle of small wax candles for marking paths or providing small lights.
A hand-drawn map showing streets, notable landmarks and a few hidden paths known to locals.
Bandages, salves and medical tools for treating wounds and stabilizing the injured.
Lockpicks, tension wrenches, mirror on a stick and other implements for bypassing locks and traps.
A short, easily concealed blade. Useful as both tool and weapon.
A nimble martial weapon favored by scouts and swashbucklers.
A compact bow suited to woodland hunters and light-footed adventurers. Comes with a simple quiver of 20 arrows.
Hardened leather armor offering light protection without refusing mobility.
Round wooden shield rimmed with iron; adds a reliable defensive bonus.
A small glass vial of red liquid that mends wounds when drunk.
A bitter-tasting vial that eases poisons and prevents their worst effects for a short while.
Edda Fen
Shop Atmosphere
“Edda's Sundries sits on a corner of the market beneath a battered striped awning. Inside, the air smells of oil, tanned leather and a faint trace of pipe smoke. Shelves climb the walls stacked with neatly labeled bundles; a low counter bears a brass scale, a ledger full of careful notes and a small glass cage with a sleep-squinting gecko that Edda insists keeps pests from the rations. Edda herself is quick with a smile and a story, and she hums tunelessly when weighing goods. She's prone to making trades with favors instead of coin for customers she likes — offer local news, a shiny trinket or help with a delivery and she may knock 5–10 gp off a larger purchase, or part-pay in odds and ends. She keeps one or two common magic potions behind the counter and eyes anyone who asks for something more expensive; she's careful and prudent rather than reckless. If a patron asks after odd jobs, Edda will often have a list — from fetching a special herb to delivering a parcel to the watch captain — and will reward successful returns with discount coupons (worth 5–10% off future purchases) or a warm meal. Her favourite phrase: "No shame in bartering for a story."”
Turn Edda's Sundries & Supplies into a sheet
A high-res, share-ready sheet you can post or print.