Iron & Ember Armory

Est. 2025 Dwarf Cleric (Forge Domain)

Iron & Ember Armory

The smith hums a low tune when tempering steel and insists every weapon take a tiny nick on the pommel as the owner's 'calling mark'. He keeps a jar of 'luck na...

BR

Shopkeeper

Brom Ironhand, a Dwarf Cleric (Forge Domain) (Lvl 8)

Keeper's Species

Dwarf

10 Weapons3 Armor1 Potions3 Misc1 Misc4 MiscEst. 5.6k gp

Shop Inventory

(22)
Weapons10

A well-forged steel blade balanced for both one- and two-handed use. Reliable and easy to repair.

mundane

Short, razor-edged blade favored by scouts and duelists. Excellent for precision strikes.

mundane

A tall composite bow for long-range hunting and battlefield volleys.

mundane

Shorter, lighter bow that trades ultimate range for speed and mobility.

mundane

A sturdy crossbow with a wooden stock and iron bow; short reloading time if you have a loader.

mundane

Handy axe made for throwing or close combat. Balanced head and haft for repeated use.

mundane

A hammer with a heavy head, favored by infantry and hammer-worshipping clans.

mundane

Twin-edged greatsword built for standing ground and breaking shields.

mundane

A short, easily concealed blade useful for utility and last-resort fights.

mundane

A simple spear with a tempered head and ash shaft. Good for infantry and hunting.

mundane
Armor3

Interlocked rings of steel; heavy but offers reliable protection. Field-workshop repairs available.

AC +16mundane

A flexible shirt of scale and links, good protection without the weight of full mail.

AC +13mundane

A round steel shield, rim reinforced with iron. Standard issue for militia.

AC +2mundane
Potions1

A small glass phial of red liquid. Basic healing for wounds and exhaustion from light fights.

Heal 2 HPrestores hit points when consumed
Miscellaneous3

A finely balanced longsword etched with faint runes. Warm to the touch when drawn.

Atk magical weapon; +1 to attack and damage rolls

A shortsword hammered in blistered steel. The edge flickers with ember light when drawn.

Atk magical +1 to attack and damage; on a critical hit deals additional fire damage (once per short rest)

A longbow strung with braided silvered sinew. It thrums faintly when storms are near.

Atk magical +1 to attack and damage; once per short rest can add lightning damage to a hit
Miscellaneous1

A heavy shield with a boss carved like a closed fist. Its rim hums when held by one who has learned its name.

AC +1Bulwark Shield: while attuned the wielder may use a bonus action to brace, granting resistance to bludgeoning until the start of their next turn (once per short rest)
Miscellaneous4

A rune-etched whetstone Brom sells to champions who need a momentary edge before a fight.

When used on a weapon, grants a +1 to attack rolls with that weapon for 1 minute (one use; recharges after a long rest)

A bundle of fletched arrows, hardened tips and well-balanced shafts.

Pack of iron bolts for crossbows, heads tempered to not chip when fired.

A compact repair kit with files, oil, and spare rivets. Good for field repairs between fights.

grants advantage on one small weapon repair check if tools are used (once per day)
BR

Brom Ironhand

DwarfCleric (Forge Domain)Lvl 8

Shop Atmosphere

The smith hums a low tune when tempering steel and insists every weapon take a tiny nick on the pommel as the owner's 'calling mark'. He keeps a jar of 'luck nails'—odd iron spikes—behind the counter and will give one away for a good tale.
Visual sheet

Turn Iron & Ember Armory into a sheet

A high-res, share-ready sheet you can post or print.