Felquill's Folios & Fine Scripts

Est. 2025 Human Wizard

Felquill's Folios & Fine Scripts

Marwyn insists on wrapping purchases in mothproof cloth and will tell you a relevant anecdote about the book's provenance — whether you asked for one or not. He...

MA

Shopkeeper

Marwyn Felquill, a Human Wizard (Lvl 5)

Keeper's Species

Human

9 Misc3 Potions2 MiscEst. 1.4k gp

Shop Inventory

(14)
Miscellaneous9

High-quality ink favored by scribes and scribal apprentices; resists fading and smudging.

Good feather quill, a pot of paste, and two sticks of sealing wax stamped with a plain signet.

High-grade parchment, smooth and long-lasting; good for contracts, maps, and spell copying.

A carefully drawn regional map showing taverns, tolls, and the major fords along the Old King's Road.

If studied for 10 minutes, grant +1 on survival checks to follow the road for 24 hours.

A practical herbal compendium—useful for medicine, poisons, and edible plants in the nearby marshes.

Provides advantage on Nature or Medicine checks about local plants if consulted during downtime.

A sturdy leather-bound spellbook with vellum pages and a modest lead clasp; ideal for apprentice casters.

A small roll of mapwork that reveals a single safe hidden path through the marsh once per day.

When opened and studied for 10 minutes, the map reveals a safe hidden path (avoids one random natural hazard) that remains visible for 24 hours.

A discreet volume with coded phrases, gestures, and map symbols used by local petty criminals (useful for rogues and spies).

Provides advantage on Intelligence (Investigation) or Charisma (Deception) checks to communicate or interpret thieves' cant in urban settings.

A heavy reference book cataloging local beasts, their habits, and best approaches for hunting or avoidance.

Consulting the codex grants bonus on Survival checks to track or avoid the listed creatures when used for at least 1 hour.
Potions3

A scroll containing a single casting of Cure Wounds (1st-level). Usable by a spellcaster with the spell on their list; others must succeed on an Arcana check ().

Heal 1 HPWhen cast, functions as Cure Wounds (1st level) restoring + spellcasting ability modifier HP (use DM ruling for non-casters).

A scroll to cast Magic Missile at 1st level (three darts, automatic hit).

Automatically creates three glowing darts that strike unerringly; darts can be directed at one target or split.

A scroll that summons a flaming sphere under the caster's control for the spell's duration.

Functions as the Flaming Sphere spell (2nd level); requires a caster who can cast 2nd-level spells or a successful Arcana check () to use safely.
Miscellaneous2

A pair of thin spectacles with hairline runes on the frames. They ease reading of complex scripts.

Once per long rest, grants advantage on an Intelligence (Arcana/History/Investigation) check to decipher or understand complex text or inscriptions.

A small leather codex keyed to spellcasters. It contains marginal notes and foldout diagrams to speed up reference in the field.

Once per short rest, the holder can reduce the time required to cast a ritual by half (DM adjudicates). Additionally grants +1 to Intelligence (Arcana) checks when consulting the book.
MA

Marwyn Felquill

HumanWizardLvl 5

Shop Atmosphere

Marwyn insists on wrapping purchases in mothproof cloth and will tell you a relevant anecdote about the book's provenance — whether you asked for one or not. He keeps a cat named Margery who sits on any book a customer attempts to purchase until marwyn approves the sale; the cat tolerates bribes in the form of cream or small silver baubles.
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