Mira's Moonlit Phials

Est. 2025 Rock Gnome Artificer (Alchemist)

Mira's Moonlit Phials

The shop is lit by jars of captured moonlight that dim and brighten with the phases; Mira whistles to them when she's brewing. She offers a small 10% trade disc...

MI

Shopkeeper

Mira Tallow, a Rock Gnome Artificer (Alchemist) (Lvl 6)

Keeper's Species

Rock Gnome

8 Potions2 Misc3 Misc1 MiscEst. 1.7k gp

Shop Inventory

(14)
Potions8

A small, corked phial of swirling red liquid that soothes and knits flesh when drunk.

Heal 6 HPHeals HP when consumed (standard D&D 5e potion of healing).

A heavier flask of rose-tinted liquid that seals deeper wounds.

Heal 14 HPHeals HP when consumed (greater healing).

A sparkling amber draught that fills the drinker with boldness and vitality.

Grants 10 temporary hit points and the effects of the bless spell (no concentration) for 1 hour.

A viscous, moss-scented vial. After drinking, feet feel sticky and sure.

Grants a climbing speed equal to walking speed and advantage on Strength (Athletics) checks to climb for 1 hour.

A greenish phial that gives off faint earthy scents of fur and feathers.

Upon drinking, you can cast animal friendship (targeting animals) for 1 hour without expending a spell slot.

A clear, cool vial that smells faintly of brine and kelp.

Allows the drinker and up to three willing creatures (depending on potion potency as offered) to breathe underwater for 1 hour.

A pale, almost empty-looking vial; the liquid within bends light strangely.

Grants the effects of the invisibility spell for up to 1 hour or until you attack or cast a spell.

A smoky orange phial that feels warm to the touch but never burns the holder.

Grants resistance to fire damage for 1 hour.
Miscellaneous2

A bitter, greenish serum sold in small phials that helps steady the body against venoms.

Grants advantage on saving throws against poison for 1 hour.

Ten small corked vials, clean and sterilized—ideal for adventurers who craft or collect tinctures.

Miscellaneous3

A stoppered glass flask filled with a sticky, volatile substance that ignites on impact.

Thrown as an improvised weapon; sets objects or creatures on fire if they fail a Dexterity or specific check (as DM adjudicates).

A small corked vial of bubbling, greenish acid intended for use as an alchemical tool or thrown weapon.

Can be used to damage objects and creatures or etch through nonmagical locks and bindings with time and checks.

A small clay sphere that releases a billowing cloud of grey smoke when smashed.

Creates heavily obscured area in a 10-foot radius for 1 minute (wind disperses it).
Miscellaneous1

A sturdy stone mortar with a well-balanced pestle; essential for grinding herbs and reagents.

MI

Mira Tallow

Rock GnomeArtificer (Alchemist)Lvl 6

Shop Atmosphere

The shop is lit by jars of captured moonlight that dim and brighten with the phases; Mira whistles to them when she's brewing. She offers a small 10% trade discount for oddities or rare herbs (at her discretion) and will occasionally 'forget' to charge for an item if you tell her a good story while she works. The back room smells of lavender and singed paper and contains a corkboard of customers' potion requests pinned with pressed flowers.
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