Thistle & Tarnish Arcana

Est. 2025 Half-Elf Wizard

Thistle & Tarnish Arcana

The owner insists every purchase be accompanied by a short rhyme. The shop smells faintly of lemon oil and old parchment. A small mechanical raven named Inkperc...

ME

Shopkeeper

Meris Thistlegrain, a Half-Elf Wizard (Lvl 3)

Keeper's Species

Half-Elf

2 Potions10 Misc1 Armor1 WeaponsEst. 2.9k gp

Shop Inventory

(14)
Potions2

A small glass vial filled with a rosy liquid. Common and reliable first aid for adventurers.

Restores HP on use.

A syrupy amber liquid that warms the arms and legs, easing grips and footholds.

Grants a climb speed equal to your walking speed and advantage on Strength (Athletics) checks made to climb for 1 hour.
Miscellaneous10

A rolled parchment sealed with blue wax that tingles faintly to the touch.

Contains the cantrip Mage Hand. A character can read and cast the spell from the scroll if able to cast spells; otherwise a spellcasting ability check may be required.

A finely scribed scroll, edged in silver ink. Useful for a healing touch when a caster is out of prepared spells.

Contains Cure Wounds. Casting from the scroll consumes it.

A deep satchel of soft leather that seems to swallow items. Practical and a favorite of explorers.

Extra-dimensional storage for gear.

A glass sphere hung from a short chain. When released it drifts and glows on its own.

Floats and sheds bright light like a torch on command. Can also cast Daylight once per day.

A brass lantern with runic panels that glow when lit. Invisible things seem to cling to its light.

Light from this lantern reveals invisible creatures and objects normally hidden by invisibility within its radius.

A wax candle that has clearly been enchanted. It burns forever without smoke.

Provides the light of a normal candle indefinitely. Magical but minor in power.

A plain brass ring with a carved snowflake. Keeps the wearer comfortably warm.

While worn, grants advantage on saving throws against environmental cold effects and prevents nonmagical chill-based penalties. Usable by low-level characters without upsetting balance.

A leather roll with labeled compartments for bats' eyes, bit of fur, chalk, and other common reagents.

A well-stocked pouch for a budding spellcaster. Replenishable at cost.

A small kit with ink, quill, and three sheets of fine parchment.

Glass phials of sticky, volatile liquid. Used by adventurers to light things aflame from a distance.

Alchemist's Fire, thrown. Useable once per vial; deals fire damage on hit.
Armor1

A well-crafted cloak of dense fabric with a faint protective shimmer along its hem.

AC +1Grants +1 to AC and +1 to saving throws while worn.
Weapons1

A +1 shortsword, light and true. Suits a cautious new adventurer looking for reliable edge in battle.

Atk This magical weapon grants a bonus to attack and damage rolls made with it.
ME

Meris Thistlegrain

Half-ElfWizardLvl 3

Shop Atmosphere

The owner insists every purchase be accompanied by a short rhyme. The shop smells faintly of lemon oil and old parchment. A small mechanical raven named Inkperch watches customers and sometimes returns items to shelves when it deems them misplaced.
Visual sheet

Turn Thistle & Tarnish Arcana into a sheet

A high-res, share-ready sheet you can post or print.