Aelithra's Glacial Facet

Est. 2025 High Elf Artificer (Jeweler Specialist)

Aelithra's Glacial Facet

Aelithra hums old elven sea-songs while she works and insists customers remove gloves before touching delicate stones; she offers a complimentary cup of spiced ...

AE

Shopkeeper

Aelithra Saerel, a High Elf Artificer (Jeweler Specialist) (Lvl 12)

Keeper's Species

High Elf

5 Misc2 Misc1 Misc4 Misc1 MiscEst. 82.1k gp

Shop Inventory

(13)
Miscellaneous5

A delicate circlet of pale silver filigree set with a single moonstone that seems to glow faintly in starlight. Common among northern elven enchanters for steadying focus.

While worn, grants advantage on Wisdom (Perception) checks made in dim light or darkness and once per long rest can cast faerie fire (no components) using the wearer's spellcasting modifier (or if none).

A necklace strung with a single clear crystal, carved with tiny snowflake motifs. Wears like a cool breeze.

While wearing this necklace, the wearer is immune to harmful or toxic gases and can breathe normally in poisonous or thin atmospheres.

A small silver brooch set with a shard of clear blue crystal. It wards the wearer against necrotic energies and planar chill.

While worn, grants resistance to necrotic damage and grants immunity to forceful telekinetic effects once per short rest (negates one effect that would forcibly move or damage the wearer).

A thin circlet with a single carved moon-sigil. Contains a single daily charge for a small blast of chilly force.

Once per day you can cast a force damage blast (attack roll +0) that deals cold-tinged force. On a critical hit, deals additional cold.

A narrow band of polished onyx that seems to drink sound from the air around the wearer's feet.

While worn, the wearer moves silently: advantage on Dexterity (Stealth) checks that rely on moving quietly, and their steps are muffled (no accidental noise from boots).
Miscellaneous2

A slim ring of woven mithril and sap-green enamel. Warm to the touch, it hums faintly when danger is near.

AC +1Grants bonus to AC and saving throws while worn.

A heavy ring of carved white gold, its inner band etched with tiny sigils. Local mages store spells for travelers facing long northern nights.

Can store up to 5 levels of spells cast into it. Any creature wearing the ring can cast the stored spells. Standard Ring of Spell Storing effects.
Miscellaneous1

A flawless deep-blue sapphire the size of a walnut. It hums faintly and is kept under velvet when not in use.

Valuable as a component for high-level enchantments; rumored to be suitable as a focus for water- and air-based spells.
Miscellaneous4

Exquisitely crafted silver necklace with interlaced leaf patterns and three small moonstones.

Aesthetic only, though it grants +2 to Charisma (Persuasion) checks in social situations among northern elves when worn with appropriate dress (DM adjudication).

A practical brooch that provides modest warmth. Favored by hunters and scouts to prevent frostbite.

While worn, grants advantage on saving throws to avoid exhaustion from cold exposure and prevents 1 round of freezy environmental damage per long rest.

A small kit containing cloths, polishing powder, and a jeweler's loupe. Essential for inspecting gems and maintaining pieces.

A small silver token engraved with the local Wardens' mark. Used as a sign of passage or respect among northern elven patrols.

Holders wearing the token and in uniform receive minor courtesies from northern elven wardens and lower-level officials (roleplay advantage).
Miscellaneous1

A crystal-clear diamond of exceptional cut and clarity. Aelithra claims it fell from a star over the frozen sea.

Extremely valuable as currency or as the focal gem for powerful rituals or custom enchantments. Can be used to create a very rare item if supplied to a master crafter.
AE

Aelithra Saerel

High ElfArtificer (Jeweler Specialist)Lvl 12

Shop Atmosphere

Aelithra hums old elven sea-songs while she works and insists customers remove gloves before touching delicate stones; she offers a complimentary cup of spiced tea to any buyer who purchases an item over 1,000 gp. She keeps a ledger of 'favours owed'—small credits granted to adventurers who bring exotic northern finds (rare feathers, aurora-silk, star-ice shards). She dislikes haggling over heirlooms and will politely refuse to buy back family passed-down pieces at market price.
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