The Inked Codex

Est. 2025 Half-elf Wizard

The Inked Codex

The shop smells of warm ink and old paper. The shopkeeper stamps every receipt with a tiny sigil that, when pressed to the edge of a page, leaves a faint glow i...

LY

Shopkeeper

Lysandra Vell, a Half-elf Wizard (Lvl 7)

Keeper's Species

Half-elf

12 Misc2 Potions1 MiscEst. 6.7k gp

Shop Inventory

(15)
Miscellaneous12

A leather-bound spellbook with 100 blank vellum pages, suitable for a practicing wizard to record spells.

A battered but well-kept apprentice's grimoire. Useful to a wizard who wants instant access to low-level spells without learning them the hard way.

A thin parchment sealed with a sigil of script. Contains a single first-level wizard spell.

Cast Identify as the spell on the scroll. Usable only by a character with the spell on their class list; otherwise an ability check is required.

A heavier scroll written in crimson ink. A dangerous but valuable find for parties needing raw damage output.

Atk When read and successfully cast, creates a 20-foot-radius sphere that deals fire damage on a failed Dex save, half damage on success.

A stout-looking sack with strange stitching and a faint hum. The inside seems larger than the outside.

Functionally enlarges carrying space. Misuse with extradimensional items can cause rupture (per DM rulings).

A Scribe's Everink Quill. The nib glows faintly when put to vellum. Highly prized by bookbinders and wizards.

Once per day, while used by a wizard copying a spell into a spellbook, it removes the monetary materials cost for copying one spell (the 50 gp per spell level cost is waived for that spell). Does not shorten time.

An illustrated atlas showing hidden passages, keyed glyphs, and mechanical locks. Marginal runes glow when a hidden latch is nearby.

Function works only on doors, chests, and similar closures. Does not bypass magical wards that explicitly block knock.

A well-researched compendium valuable to researchers, with marginal notes by the shopkeeper about where copies were found.

A pocket bestiary that includes sketches, habitat notes, and recommended protective rites against lesser undead.

A high-quality map sold by the shop with annotations that could save a cautious party a day of searching.

Everything a scholar needs to record findings in the field or make quick repairs to a tome.

A practical guide for quick research and scholarly shortcuts; used by scribes and explorers who lack time for deep study.

Potions2

A small red vial of shimmering liquid. A classic remedy for battlefield wounds.

Heal 7 HPWhen consumed, restores hit points.

A larger, rosy vial for more severe injuries. Favored by adventuring parties preparing for dangerous delves.

Heal 14 HPWhen consumed, restores hit points.
Miscellaneous1

A small polished prism that floats lazily in the air near the owner's head when activated.

AC +1While this dusty rose prism orbits your head, gain bonus to AC. Stone orbits automatically when activated.
LY

Lysandra Vell

Half-elfWizardLvl 7

Shop Atmosphere

The shop smells of warm ink and old paper. The shopkeeper stamps every receipt with a tiny sigil that, when pressed to the edge of a page, leaves a faint glow indicating the book was vetted. Regular customers get whispered recommendations in the margins.
Visual sheet

Turn The Inked Codex into a sheet

A high-res, share-ready sheet you can post or print.