Stonearm Forge

Est. 2025 Dwarf Commoner (blacksmith)

Stonearm Forge

The forge smells of hot iron, coal and linseed oil. A battered bellows hangs from the rafters and a chart of approved hammer strikes is nailed to the post behin...

BR

Shopkeeper

Brom Stonearm, a Dwarf Commoner (blacksmith) (Lvl 3)

Keeper's Species

Dwarf

8 Weapons3 Armor11 Misc1 PotionsEst. 290 gp

Shop Inventory

(23)
Weapons8

A simple steel dagger, balanced and sharpened. Useful for close work and last-resort defense.

A short, straight sword favored for its balance and ease of repair.

A well-made longsteel blade with a leather-wrapped hilt and simple crossguard.

A heavy two-handed blade forged for hard hits. Balanced for trained arms.

A compact axe good for both chopping and as a throwable weapon.

A spear forged with a blunted tip available for hunting or combat.

A finely strung light crossbow with a polished stock. Bolts sold separately.

A sturdy quarterstaff of ash wood with iron bands at either end.

Armor3

Pliant leather cured and stitched into a simple cuirass. Good for new adventurers.

AC +11

Studded leather reinforced with riveted studs for extra protection without much weight.

AC +12

A round steel shield, rimed with soot from the forge. Well-balanced grip.

AC +2
Miscellaneous11

A complete set of smithing tools for forging, repairing and basic metalwork.

Used to craft and repair metal gear. Grants proficiency bonus to smithing checks if user is proficient.

A stout leather backpack with straps and several sewn compartments.

A simple bedroll for sleeping outdoors or in drafty inns.

Stout hemp rope, braided and knotted at the ends. Useful for climbing and securing loads.

A simple wooden torch soaked in pitch. Cheap and reliable light source.

Refined lamp oil, sold in corked flasks. Used for lanterns, lamps and fueling torches.

A neat bundle of twenty arrows, fletched and weight-balanced for general use.

Ten crossbow bolts with iron heads. Balanced and pointed for hunting or target practice.

A pair of tongs darkened by the forge. An apprentice's favorite for stubborn rivets.

Once per day, can heat a single nonmagical metal object to a red heat without external fuel for up to 1 hour. While heating, grants advantage on smithing checks to shape or repair that object.

Bolts blackened and treated to flare on impact. Popular with hunters to frighten game and with guards as a deterrent.

Not magical in the arcane sense; chemically treated. Fire damage applies once per bolt.

A small leather pouch containing spare rivets, tacks and nails, useful for field repairs.

Potions1

A round glass vial filled with a rosy liquid. One swallow restores a small amount of vigor.

Heal 7 HP
BR

Brom Stonearm

DwarfCommoner (blacksmith)Lvl 3

Shop Atmosphere

The forge smells of hot iron, coal and linseed oil. A battered bellows hangs from the rafters and a chart of approved hammer strikes is nailed to the post behind the anvil. The smith whistles off-key when he works and keeps a battered wooden horse figurine on the bench that he insists brings him luck. He offers a free half-hour of consultation for proper maintenance and will sometimes take on trades of interesting trinkets or services in place of coin.
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