Vell's Emporium of Arcana

Est. 2025 Half-elf Wizard

Vell's Emporium of Arcana

The shop's back wall is covered in pinned postcards from places the proprietor claims to have visited in dreams. Maerwen hums tunelessly while she works, and wi...

MA

Shopkeeper

Maerwen Vell, a Half-elf Wizard (Lvl 8)

Keeper's Species

Half-elf

3 Potions2 Weapons3 Armor9 MiscEst. 19.4k gp

Shop Inventory

(17)
Potions3

A sealed vial of red-tinged liquid. The most common healing potion, favored by adventurers for quick recovery.

Heal 7 HP

A stronger healing draught in a blue-glass phial. Less common, but far more potent.

Heal 14 HP

A clear elixir sold in small glass vials. Favored by sorcerers and battle mages who must maintain spells under duress.

For 1 hour after drinking, the imbiber gains advantage on Constitution checks and saving throws made to maintain concentration on spells.
Weapons2

A finely balanced longblade whose steel seems to drink light. A reliable enchanted weapon for an experienced fighter.

Atk

A slim wand that thrums faintly when pointed. Useful for warding off small threats or tipping the scales in a duel.

Allows the wielder to cast Magic Missile using the wand's charges.
Armor3

A dark, hooded cloak embroidered with faint sigils. Its weave seems to turn aside fate's small pricks.

AC +1Grants bonus to AC and saving throws while worn.

Soft-soled boots that muffle sounds. Ideal for scouts and thieves who also study the arcane.

Grants advantage on Dexterity (Stealth) checks for short bursts; once per short rest the wearer may gain a bonus to a single Stealth check.

Bracers that crackle faintly with stored static. They offer a momentary shimmer when danger arrives.

AC +2Once per short rest, as a reaction when hit, the wearer can add +2 to AC against that attack, potentially causing it to miss.
Miscellaneous9

A well-made russet satchel with reinforced seams and a pair of brass runes stitched into the lining.

Sealed opening leads to an extradimensional space suitable for storing gear.

A carefully rolled scroll containing a ready-to-cast Cure Wounds spell. Protected in oilskin to keep it safe.

Can be used to cast the inscribed spell once.

A simple silver band that hums softly against the skin. Favored by cautious spellcasters and scouts.

AC +1Grants +1 to AC and saving throws while worn.

A sturdy blank grimoire, ruled and ready for spells. Includes a short primer of common scribing runes.

A feather-formed quill whose tip glitters like a night sky. Popular with ritualists and scribes.

When used, the quill can produce luminous script that cannot be erased for 24 hours; once per day it can scribe a single scroll instantly (consumes the quill).

A lantern that never needs oil. The glass faintly pulses with warm light and the air around it smells of smoke and pine.

Emits bright light in a 20-foot radius and dim light for an additional 20 feet. Once per day it can release a small ember that deals fire damage to a single target (spell attack not required).

A pinch of iridescent powder sold in a vial. Used by covert mages and conspirators.

When scattered, writing becomes visible in the air for 10 minutes, allowing messages to linger for allies to read; perfect for marking a path or leaving a warded note.

A bundle of everyday arcane supplies: powdered chalk, a pouch of common components, candles, and a small mortar.

Mundane items for scribing, copying spells, or writing notes.

MA

Maerwen Vell

Half-elfWizardLvl 8

Shop Atmosphere

The shop's back wall is covered in pinned postcards from places the proprietor claims to have visited in dreams. Maerwen hums tunelessly while she works, and will trade extra stories or a small potion-tip if you share a neat bit of lore in return.
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