Tarant-Xerads armoury

Est. 2025 Human Artificer

Tarant-Xerads armoury

The forge bell rings in three different tones according to the temperature of the fire. A small clockwork cat named Sprocket scurries about the shop returning d...

TH

Shopkeeper

Thalric Voss, a Human Artificer (Lvl 7)

Keeper's Species

Human

2 Potions3 Weapons3 Armor7 MiscEst. 10.7k gp

Shop Inventory

(15)
Potions2

A clear vial of red liquid. Common and reliable potion favored by adventurers for quick recovery after a skirmish.

Heal 7 HPWhen drunk, restores hit points equal to .

A small tin of reddish salve produced by an apothecary in Tarant, popular for battlefield first aid.

Heal 5 HPApplies like a salve to restore HP when bandaged over a wound.
Weapons3

A well-balanced longblade forged in the Tarant forges and subtly enchanted to strike truer than mundane steel.

Atk +1 to attack and damage rolls.

A smith-crafted hammer whose head can be heated magically; designed for duelists who like a touch of flame and showmanship.

When activated, the blade sheds bright light (20 ft) and deals +2 fire damage on hit ( on a smaller variant).

A needle-thin rapier tempered with a faintly luminous alloy. The edge hums softly when drawn.

Atk Once per short rest the wielder can cause the blade to glow and deal an extra radiant damage for 1 minute.
Armor3

A heavy iron shield rimmed with filigree runes. The runes glow faintly when struck by magical energy.

AC +1Grants an additional +1 to AC while wielded.

A flexible chain shirt hammered from sheets of adamantine. Heavy enough to be protective but crafted for mobility.

AC +13Made of adamantine; any critical hit against the wearer becomes a normal hit.

Soft leather boots lined with thin, noise-dampening padding. Steps are almost soundless.

Wearer has advantage on Dexterity (Stealth) checks that rely on moving silently.
Miscellaneous7

A dark, soft cloak woven with faintly luminescent thread. Favored by diplomats and battlefield medics alike.

While worn, grants a bonus to AC and to saving throws.

A slightly musty canvas sack whose mouth is bound with brass rings. Its interior is much larger than its exterior would suggest.

Objects placed inside vanish into an extradimensional space.

A leather-wrapped kit of tools and spare parts devised for on-the-go smithing and quick mechanical fixes.

When used as part of a tinkering attempt, grants +2 to a single Intelligence (Tinker/Smith) check.

A pair of rune-etched iron tongs used by smiths to handle enchanted metals; in Tarant these are often warded.

Once per long rest, grants the holder advantage on one saving throw against a charm or fear effect.

Sturdy rope coiled and braided for climbing, hauling, and setting up travel gear.

A common whetstone. Keeps blades keen and tools functional between proper resharpening at the forge.

A gleaming mechanist gauntlet produced by Tarant inventors. Designed to assist smiths and brawlers alike with added leverage.

Grants +1 to attack rolls made with a weapon held in the gauntleted hand and allows the wearer to attempt a Strength (Athletics) check with advantage once per short rest.
TH

Thalric Voss

HumanArtificerLvl 7

Shop Atmosphere

The forge bell rings in three different tones according to the temperature of the fire. A small clockwork cat named Sprocket scurries about the shop returning dropped mitts and testing anvils with a practiced paw. Thalric offers a 5% discount to patrons who demonstrate a tool or trick from their travels; he refuses business from anyone carrying unspent royal warrants without first seeing the seal.
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