The Wok & Vial

Est. 2025 Kobold Artificer (Alchemist)

The Wok & Vial

The brothers run the counter like a two-man wok stand: one chants measurements, the other flips vials between long, scarred fingers. They garnish potions with t...

SK

Shopkeeper

Skrit and Snik, a Kobold Artificer (Alchemist) (Lvl 10)

Keeper's Species

Kobold

12 Potions4 MiscEst. 23.9k gp

Shop Inventory

(16)
Potions12

The classic quick restorative. A warm, cherry-scented vial that Skrit hums at while he pours.

Heal 7 HPDrink to regain hit points equal to (average 7).

A deeper-red draught that the brothers simmer a day in their wok for added tang.

Heal 14 HPDrink to regain hit points equal to (average 14).

A thick, glowing broth kept in a cork-stoppered jar. Reserved for dire need.

Heal 28 HPDrink to regain hit points equal to (average 28).

A bottle swirled with silver motes; the brothers will only brew this by special order.

Heal 45 HPDrink to regain hit points equal to (average 45).

A pale, clear bottle that fogs when you breathe on it. Snik insists on a parsley garnish.

Grants invisibility for up to 1 hour or until the drinker attacks or casts a spell.

A fizzy, golden flask that the brothers simmer with dragon-pepper for a satisfying pop.

For 1 minute after drinking, grants effects similar to the haste spell: increased speed, +2 to AC in certain descriptions, and extra movement (DM adjudicates exact benefits).

A cool, teal liquid; Snik keeps a tiny reed in the neck of the bottle 'for atmosphere.'

Allows the drinker to breathe underwater for up to 1 hour.

A syrupy, amber vial that makes fingers feel like suction cups when applied.

Grants advantage on Strength (Athletics) checks made to climb and a climbing speed for 1 hour.

A steaming cup-bottle the brothers call "Kobold Broth." It warms more than the belly.

Grants temporary courage: gives temporary hit points and aid on saving throws against fear for 1 hour.

A concentrated vial that smells like ginger and lime. Skrit sells these to nervous negotiators.

When consumed, grants a bonus to one chosen ability check (chosen within the next hour).

A bright green perfume-bottle that chitters softly when opened; animals often approach.

Grants advantage on Charisma (Persuasion) checks directed at beasts and fey for 1 hour.

A pale-green syrup preserved with moon-moss; Snik insists it 'tastes like regret and thyme.'

Gives advantage on the next saving throw against poison or neutralizes common poisons if applied quickly.
Miscellaneous4

A squat flask labeled in looping script: 'Flash Broth.' Not for drinking. Use like alchemist's fire.

On impact, splashes boiling broth that deals fire to target and to adjacent creatures (DM rules for area).

A tiny corked bottle with a speckled label: 'Tiny Favors.' Sells well to apprentices.

When uncorked, grants the drinker the ability to cast the guidance cantrip on themselves once within 24 hours.

A battered wooden crate of vials. The brothers will clean and label for an extra copper.

None. Useful for adventurers concocting or transporting liquids.

A little sachet wrapped in waxed paper. The brothers toss one into most orders for free if you ask nicely.

Use as an ingredient to reduce chance of failed concoction at the DM's discretion; otherwise flavor only.
SK

Skrit and Snik

KoboldArtificer (Alchemist)Lvl 10

Shop Atmosphere

The brothers run the counter like a two-man wok stand: one chants measurements, the other flips vials between long, scarred fingers. They garnish potions with tiny leaves and hum to them while they settle. Stock depends on what the pair foraged that morning; sometimes the shop smells of toasted berries, sometimes of singed sugar. They both bear small burn scars up their forearms and argue constantly about whether a potion needs a 'dash more moon-salt.' They will brew requests to order, but if the party asks for something unusual they will demand a song, a trinket, or a bowl of real soup in trade.
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