Ironvein General & Forge
Est. 2026 • Hill Dwarf Artificer
Ironvein General & Forge
Bromli insists on weighing trade goods in front of customers and will barter for a story about ancestors or notable fights. He polishes any purchased weapon bef...
Shopkeeper
Bromli Ironroot, a Hill Dwarf Artificer (Lvl 6)
Keeper's Species
Hill Dwarf
Shop Inventory
(20)A sturdy pine torch, soaked in pitch. Standard light source for travel and tunnels.
Hemp rope braided by Ironvein apprentices. Reliable and coarse, good for climbing and hauling.
A small iron box with flint and char cloth. Used to kindle fires and light torches.
Compressed rations prepared for miners and caravans. Keeps for weeks in a sealed tin.
Stout leather waterskin, lined and sealed against leaks.
A hardened piton hammered into stone or wood; useful for short-term anchors.
A miner's bedroll, slightly heavier than a traveler's but warmer and more durable.
Stout iron crowbar for prying chests, doors, or shifting timbers.
A blacksmith's hammer, polished and weighted for rhythm and balance.
A glass vial of amber liquid; miners keep one when working near old fungal veins or toxic ores.
Heavy grappling hook for climbing shafts or anchoring a line in stone.
A compact whetstone; every dwarf keeps one polished and handy.
A lump of polite, glittering dwarven amber used in jewelry or as tinder for flintwork.
A tankard of stout brewed by the shop's alewoman. Good for morale and minor barter.
A handaxe made with extra tempering by Ironvein apprentices. Standard melee weapon and throwing axe.
A full warhammer forged to dwarven standards. Popular with miners turned fighters.
Runed Smith's Hammer. Forged in Ironvein and etched with simple runes; prized by caravan guards and traveling blacksmiths.
A plain but sturdy steel shield. Helps deflect blows and slag alike.
A chain shirt of interlocking rings, treated to resist rust in damp mines.
A vial of common healing brew. A standard adventuring staple after a scrape.
Bromli Ironroot
Shop Atmosphere
“Bromli insists on weighing trade goods in front of customers and will barter for a story about ancestors or notable fights. He polishes any purchased weapon before handing it over. He refuses to sell enchanted items to those he judges dishonorable, and he tacks a small brass bell above the counter for anyone who tries to haggle under a whisper.”
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