Ironbraid Forge

Est. 2025 Dwarf Artificer

Ironbraid Forge

Borin hums old clan songs while he works and keeps a small stack of 'lucky pebbles' behind the counter. He refuses to work with ore he considers 'soft' and will...

BO

Shopkeeper

Borin Ironbraid, a Dwarf Artificer (Lvl 4)

Keeper's Species

Dwarf

7 Weapons6 Armor1 Potions6 MiscEst. 1.1k gp

Shop Inventory

(20)
Weapons7

A stout, balanced axe favored by miners and fighters. Good for throwing or one-handed use with a shield.

A heavy, single-bladed weapon that balances reach and power. A staple of dwarven militia.

A warhammer with a stout head meant to crush armor and bone. Preferred by clan blacksmiths.

A longsword forged to dwarven standards: heavy enough to cleave, light enough to parry.

A short, nimble blade kept sharp for quick strikes in close quarters.

A hand crossbow of stout construction. Reliable and simple to maintain.

A warhammer forged deep in a clan hearth, etched with subtle runes that hum faintly when swung.

Atk Grants +1 to attack and damage rolls. Favored by clerks of the forge.
Armor6

Battered but well-repaired leather armor. Comfortable and easy to move in.

AC +11

Studded leather reinforced with small metal plates riveted into the hide.

AC +12

A chain shirt of interlocked rings, lighter than full chain but sturdy.

AC +13

Full chain mail riveted by master smiths. No frills, built to last through battle and mining collapse.

AC +16

A round shield with an iron rim. Reinforced for blocking blows from large foes.

AC +2

A heavy iron shield tipped with a ring of forged emberstones. Warm to the touch when activated.

AC +2Grants +1 to AC while wielded. Once per short rest, the wielder can cause the shield to flare with embers, dealing fire damage on the next melee hit within one minute.
Potions1

A sealed glass phial of red liquid, warm to the touch. Standard potion used to patch wounds between fights.

Heals HP when consumed.
Miscellaneous6

Heavy leather gauntlets lined with spring steel. Designed to keep a miner or fighter from losing hold of tools or weapons.

Provides advantage on checks to maintain grip when climbing or resisting pulls twice per long rest. Also grants +2 to Athletics checks to hold or wrestle while worn.

Small runed slingstones hammered from furnace slag. They glow faintly and burst in a flare when they strike.

On hit, a runed stone deals an extra fire damage once, then crumbles to ash.

A dense whetstone embedded in an iron frame. Borin sells these to mercenaries and caravan guards.

Used for 10 minutes of sharpening. The next attack with the sharpened weapon in the same day deals +1 to damage (flat), then the stone needs reworking.

A glowing coal from Borin's hearth sealed inside a brazier. Keeps a campsite warm in cold weather.

Once per day, it can produce steady heat for an hour, enough to warm food and provide comfort. Emits faint warm light.

Dwarven-forged horseshoes, hammered to fit. Borin offers fitting to mounts for a small fee.

A usable set of smithing tools for hobbyists or traveling smiths. Heavy, well-balanced hammer included.

BO

Borin Ironbraid

DwarfArtificerLvl 4

Shop Atmosphere

Borin hums old clan songs while he works and keeps a small stack of 'lucky pebbles' behind the counter. He refuses to work with ore he considers 'soft' and will haggle in ale rather than coin if a customer flatters his workmanship.
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