Mara's Sidereal General & Gear
Est. 2025 • Half-elf Artificer
Mara's Sidereal General & Gear
Mara hums an Arian lullaby while she works; she offers a free cup of spiced tea and a blessing from the Arians to anyone who buys three or more items. She refus...
Shopkeeper
Mara Kesh, a Half-elf Artificer (Lvl 4)
Keeper's Species
Half-elf
Shop Inventory
(17)A vacuum-sealed, nutrient-balanced meal with a faint tang of star-fruit. Keeps for months and is compact for travel.
A compact bedroll lined with insulating microfibers and a waterproof membrane—ideal for damp docks and cold hulls.
A braided rope with microfilaments that hold to stone and metal—useful for boarding airships and climbing hulls.
A sealed cylinder that emits a bright, colored plasma flare visible for miles in clear conditions.
A small, battery-fed hand-lamp producing a steady warm light in a 20-foot cone.
A ceramic sphere that emits a concussive pulse on impact, staggering unarmored foes.
A clip of disposable energy cells for pulse pistols and maintenance tools.
A palm-sized device that pings for unusual energy signatures, structural weaknesses, or life signs within 30 feet.
A string of glass beads warmed by captured starlight and blessed in Ari's hometown. Carried by believers for comfort.
A mechanical hook that briefly increases local gravity to anchor itself to hulls or large surfaces, securing ropes or small craft.
A compact set of tools for fixing simple mechanical and electronic devices common at space-ports.
A hand-drawn chart showing official tethers and a few whisper-marked alternate channels favored by smugglers.
A palm-sized vial of rosy liquid that closes minor wounds and restores vigor.
A compact handgun that fires a condensed bolt of kinetic energy. Common among freighter crews and port guards.
A practical polearm with a lightweight, reinforced tip—useful for close-quarters on crowded docks.
A finely balanced dagger with a core that hums faintly. The blade is edged with contained plasma that cuts cleaner than steel.
Treated leather with fiber plating—offers modest protection without restricting movement.
Mara Kesh
Shop Atmosphere
“Mara hums an Arian lullaby while she works; she offers a free cup of spiced tea and a blessing from the Arians to anyone who buys three or more items. She refuses to sell more than two stun jars to strangers at once and demands names and a promise to return for purchases of exotic weaponry. The shop smells faintly of ozone and starfruit; a small carved portrait of Ari watches from the wall, sometimes draped in tiny prayer beads placed by visiting pilgrims.”
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