Hawkwright's Feather & Fletch

Est. 2025 Wood Elf Ranger

Hawkwright's Feather & Fletch

Mira whistles a different birdcall tune for every customer and counts out arrows with a string of carved wooden beads; she will refuse service to anyone who can...

MI

Shopkeeper

Mira Hawkwright, a Wood Elf Ranger (Lvl 4)

Keeper's Species

Wood Elf

2 Weapons5 Misc5 Misc1 Misc1 Misc2 Misc1 MiscEst. 2.1k gp

Shop Inventory

(17)
Weapons2

A well-made wooden shortbow, balanced for quick shots. Common among scouts and city guards.

A sturdy longbow, good for hunters and soldiers. Comfortable draw and steady aim.

Miscellaneous5

Blunted arrows for training and target practice. Safer for non-lethal drills.

Blunted — unsuitable for combat damage without homebrew rules.

Standard steel-tipped arrows for hunting and field use.

Arrows treated with an oil-and-resin compound that bursts into flame on impact.

On hit: + fire damage (single-use). May ignite flammable materials.

Arrows with small hooked barbs designed to cause painful wounds difficult to remove.

Minor bleed: target that takes damage from this arrow suffers an extra piercing damage at the start of its next turn (DM adjudicated).

Arrows with silvered heads for striking creatures vulnerable or resistant to non-silvered metal.

Counts as silvered for overcoming resistances or creature traits that require silver.
Miscellaneous5

Replacement arrowheads (20). Useful when salvaging broken arrows or custom-building shafts.

A plain leather quiver that holds 20–30 arrows. Worn, but serviceable.

A durable bowstring hand-braided from linen and treated sinew. Fits most common bows.

Arrows with a trailing flare and small explosive that creates light and sound for signaling.

Emits bright light (equivalent to torch) and a loud bang on impact — used for signaling.

A premium treated string that lasts longer, resists moisture, and provides more consistent shot cadence.

Improves reliability; reduces chance of string breakage (narrative; DM adjudicates).
Miscellaneous1

All tools, glue, bone awl, clamps, feathers and sinew needed to craft and repair arrows.

Miscellaneous1

Basic repair to fletching: re-glue, replace a feather, straighten shaft. Fast service.

Miscellaneous2

A finely carved arrow with runed fletching. After being fired, it flies back into the quiver (or the user's hand) on the wielder's command.

Magical. After being fired, the arrow returns to the quiver or attuned wearer's hand at the end of the round. Single-use if broken. (No attunement required for arrow.)

A feather-light arrow with a tiny gem embedded in the shaft. Designed to correct slight deviations midflight.

Atk When fired by a proficient archer, this arrow grants +1 to the attack roll and ignores half cover. Single-use; returns to the shop if recovered (Mira notes serial mark).
Miscellaneous1

A longbow with a subtle silver inlay and a gentle hum. Grants a small magical bonus to attack and damage.

Atk Requires attunement by a creature proficient with longbows. Grants +1 to attack and damage rolls with the bow.
MI

Mira Hawkwright

Wood ElfRangerLvl 4

Shop Atmosphere

Mira whistles a different birdcall tune for every customer and counts out arrows with a string of carved wooden beads; she will refuse service to anyone who can't recite the Hawkwright Oath (a short, good-natured rhyme). She examines arrows like a jeweler inspects gems and offers free advice about quivers and shooting stances to anyone who buys arrows.
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