Briar's Bottles & Balms

Est. 2025 Rock Gnome Artificer (Alchemist)

Briar's Bottles & Balms

The shop smells of rosemary, citric zest, and a faint ozone tingle. Shelves clink softly with little wind chimes made from corks. Thimblewick greets customers w...

TH

Shopkeeper

Thimblewick Briarbrew, a Rock Gnome Artificer (Alchemist) (Lvl 7)

Keeper's Species

Rock Gnome

12 Potions4 MiscEst. 3k gp

Shop Inventory

(16)
Potions12

A ruby-red vial that mists when uncorked. A staple for adventurers — restores vigor when drunk.

Heal 7 HPHeals HP when consumed (average 7).

Thicker crimson liquid; a noticeably stronger restorative for serious injuries.

Heal 14 HPHeals HP when consumed (average 14).

A pale, viscous liquid that tastes faintly of cedar. Grants nimble limbs for a short while.

Grants a climbing speed equal to your walking speed and advantage on Strength (Athletics) checks to climb for 1 hour.

A clear, shimmering vial that seems to swallow light — drink with caution.

Grants invisibility for up to 1 hour or until you attack or cast a spell.

A bright green serum with a clean scent. Neutralizes malign influences on the body.

Cures one disease and neutralizes poison effect on the drinker. Also removes the poisoned condition.

A sour, bitter vial. Drinking it steadies the stomach against toxins.

Gives advantage on saving throws against poison for 1 hour; does not cure an existing poison.

A bottle of silvery-blue liquid that smells faintly of sea spray.

Allows the drinker to breathe underwater for up to 1 hour.

A smoky amber drink that warms the lips even through the bottle.

Once within the next minute after drinking, the user can exhale a 15-foot cone dealing fire damage (Dex save for half). Single use.

A gold-flecked amber vial. Drinking it fills the belly with warm confidence.

Grants 10 temporary hit points and immunity to the frightened condition for 1 hour.

A quicksilver potion that buzzes faintly. Everything seems twice as fast after a sip.

Grants the effects of the Haste spell for 1 minute (double speed, +2 AC, advantage on Dex saves, one additional attack when taking the Attack action).

A moss-green draught with a faint scent of hay and woodland blooms.

Functions like the Animal Friendship spell (works on a beast for up to 1 hour).

A faintly opalescent potion that makes the back of the teeth tingle when tasted.

Allows the drinker to use a Detect Thoughts effect for up to 10 minutes (short bursts recommended).
Miscellaneous4

A small phial holding a bottled spark — a safe way to start fires and trigger alchemical fumes.

When uncorked and tossed, produces a 2-foot burst of flame or ignition suitable for tinder; can also ignite alchemical mixtures.

A thick, pearly ointment in a tiny glass jar. Applied externally or dabbled on a wound's edge.

Heal 4 HPHeals HP when applied; calms minor bleeding and reduces the penalty from minor wounds for 1 hour.

Clear, stoppered vials for storing liquids, tinctures, and samples.

Mortar and pestle, small burners, glassware, measuring scales and a primer on common recipes.

TH

Thimblewick Briarbrew

Rock GnomeArtificer (Alchemist)Lvl 7

Shop Atmosphere

The shop smells of rosemary, citric zest, and a faint ozone tingle. Shelves clink softly with little wind chimes made from corks. Thimblewick greets customers with a jaunty rhyme and will insist on labeling each purchase with a tiny wax seal; he keeps a ledger where he draws little portraits of repeat customers. He offers to craft custom potions for a fee (materials + time) and will haggle slightly if you trade curiosities or rare reagents. He refuses to sell Invisibility or Mind-reading potions to known criminals and will ask questions before sale.
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