Hallow's Timberwright and Riverworks

Est. 2025 Human Ranger

Hallow's Timberwright and Riverworks

The shop smells of pine resin and river smoke. The owner hums an old logging tune while he works. He keeps a ledger of every plank bought or sold and will barte...

GA

Shopkeeper

Garret Hallow, a Human Ranger (Lvl 6)

Keeper's Species

Human

12 Misc2 Potions3 Armor3 Weapons1 MiscEst. 17k gp

Shop Inventory

(21)
Miscellaneous12

A coil of sturdy hemp rope, 50 feet, used for climbing, hauling, and lashing.

Sturdy spikes for securing ropes, anchoring boats, or setting snares.

Essential kit for starting fires in damp Greybranch weather.

Simple wooden torch wrapped with oil-soaked cloth. Bright light for a short time.

A leather waterskin treated against mildew and river scum.

Dried meat and hard biscuits portioned for a single day's travel.

A common hooded lantern suitable for camps and dim workshops.

Lamp oil, used for lanterns and as a combustible for burners.

A canvas-wrapped leather bag, deceptively deep. Keeps cargo dry and organized.

Functions as an extra-dimensional storage bag. Items placed inside do not weigh more than their listed bulk until removed.

Canvas kit with bandages and salves, used by loggers to staunch wounds and stabilize the injured.

Heal 1 HP

A tied bundle of seasoned firewood from Greybranch timber.

A carpenter's box of nails for repairs and small projects.

Potions2

A common curative potion. Restores a small amount of vitality.

Heal 7 HP

Stronger than a common potion. Favored by hunters who face tougher hazards.

Heal 14 HP
Armor3

A well-made cloak pieced from treated wool. Keeps out spray and adds a subtle protective charm.

AC +1Grants a bonus to AC and to all saving throws while worn.

Sturdy wooden shield carved and sealed against the river damp.

AC +2

Leather bracers worn by sawyers and carpenters. They protect the forearms and assist with fine work.

Grants +1 damage with axes and improvised wooden weapons. Grants advantage on artisan's checks related to woodworking while worn.
Weapons3

A well-balanced quarterstaff favored by riverfolk as a walking stick and last-resort weapon.

A stout hewing axe, balanced for felling and for fighting when needed. Favored by master woodwrights.

Atk Timbersense: advantage on checks to identify or appraise wood and on Strength checks to break or pry apart wooden objects. Against creatures composed of wood or plants, deals an extra slashing damage. Once per long rest, the wielder can cast plant growth centered on a 30-foot area.

A finely made longbow used for hunting and river patrol.

Miscellaneous1

A bundle of carefully fletched hunting arrows with river-feather fletching.

GA

Garret Hallow

HumanRangerLvl 6

Shop Atmosphere

The shop smells of pine resin and river smoke. The owner hums an old logging tune while he works. He keeps a ledger of every plank bought or sold and will barter for labor or trustworthy news from other towns.
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