The Gilded Phial

Est. 2025 Human Artificer (Alchemist)

The Gilded Phial

Mirelle talks to her vials as if they were pets and will occasionally offer a discount if the party can name the scent correctly. She keeps a tiny ladder behind...

MI

Shopkeeper

Mirelle Voss, a Human Artificer (Alchemist) (Lvl 4)

Keeper's Species

Human

8 Potions7 MiscEst. 1.1k gp

Shop Inventory

(15)
Potions8

A warm, ruby-red liquid that mends minor wounds when imbibed.

Heal 8 HPHeals HP (standard Potion of Healing effect)

A deeper, glowing red potion that knits flesh faster than ordinary remedies.

Heal 20 HPHeals HP

A murky, herbal brew favored by common folk — not as strong but easier to brew quickly.

Heal 6 HPHeals HP

A bitter concoction that grants advantage on saving throws against poison for 1 hour.

Advantage on Poison saves for 1 hour

A vine-green, effervescent drink that stiffens tendons and grips.

Gain climbing speed equal to walking speed and advantage on Strength (Athletics) checks to climb for 1 hour

A clear, cooling draught that lets you breathe as fish for a limited time.

Allows breathing underwater for 1 hour

A sweet, honeyed phial that calms beasts and makes them friendly toward the imbiber.

Cast Animal Friendship on beasts within 30 ft. (CHR-based save may apply)

A faintly shimmering bottle. Drinking it renders the drinker invisible for a short period.

Grants invisibility for up to 1 minute (breaks on attacking or casting a spell)
Miscellaneous7

A sticky, volatile vial intended to be thrown; bursts into flame on impact.

Can ignite flammables; may require attack roll or save depending on use

A short cylinder that emits a thick cloud of smoke for concealment for about 1 minute.

Creates heavily obscured area in 10-foot radius for 1 minute or until dispersed

A small vial of corrosive liquid useful against locks, armor, or foes.

Can corrode non-magical materials over time (DM discretion)

Bandages, salves, and guided instructions — useful for stabilizing and tending wounds.

Allows use of Medicine proficiency; contains 10 uses of bandage supplies

A small vial of rapidly freezing solution that numbs and chills on contact — good to slow pursuers.

Can reduce movement speed by 10 feet for 1 round on hit (non-magical effect)

A small phial that, when uncorked, releases a gust of wind — handy for clearing smoke or powering tiny devices.

Emits a gust equivalent to a small, localized gust of wind (useful to extinguish small flames, move light objects)

Detailed notes and formula from Mirelle's own workshop for brewing the lesser healing blend.

Grants a PC with proficiency in herbalism kit or tinker's tools advantage on a single crafting attempt to brew this potion (DM adjudicates components/time)
MI

Mirelle Voss

HumanArtificer (Alchemist)Lvl 4

Shop Atmosphere

Mirelle talks to her vials as if they were pets and will occasionally offer a discount if the party can name the scent correctly. She keeps a tiny ladder behind the counter and insists it's an 'emergency sampling route'. She refuses to sell Alchemist's Fire to anyone who won't promise to use it responsibly (she'll make them sign a comically formal parchment).
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