Ixira's Silken Web & Loom

Est. 2025 Dryder (drow-born) Artificer (Textile Smith)

Ixira's Silken Web & Loom

The shop is half-gallery, half-workshop: webs stretch between rafters catching dewdrop-like motes of arcane light. Ixira hums a slow weaving song and often spea...

IX

Shopkeeper

Ixira Veln'yth, a Dryder (drow-born) Artificer (Textile Smith) (Lvl 13)

Keeper's Species

Dryder (drow-born)

9 Misc4 Armor2 Potions1 WeaponsEst. 63.6k gp

Shop Inventory

(16)
Miscellaneous9

A tightly wound spool of shimmering black spidersilk thread. Stronger than normal silk and faintly warm to the touch.

Exceptional tensile strength; items sewn with this thread gain advantage on saving throws against being ripped or sundered.

A bolt of cloth woven from many strands of spidersilk: light, whisper-quiet, and nearly weightless.

Base material for crafting fine cloaks and light armor; grants advantage on Stealth checks when worn as clothing before further modifications.

A set of delicate, enchanted needles and awls for working spidersilk without damaging the thread.

Tool proficiency: grants bonus to Weaver's Tools (textile) checks. Once per short rest, the kit can be used to cast mage hand (no concentration) to assist in fine work.

Soft gloves woven from spidersilk, excellent for delicate work and picking locks without leaving traces.

Provides a +2 circumstance bonus to Sleight of Hand checks when the wearer is working with threads, traps, or arcane foci.

A compact kit of looms, enchanted shuttles and pattern-lenses for magical textile crafting.

Grants proficiency (or expertise if already proficient) with Weaver's Tools and a bonus to crafting magical textiles. Once per long rest, the kit can cast fabricate (textile-only) or mage hand (at caster level 5 equivalent).

A scroll bearing a cramped diagram that unfurls into a sticky, ensnaring pattern when read aloud.

Casting web from the scroll duplicates the web spell once. Spell fails if the reader lacks the required spellcasting ability.

A large, wall-sized tapestry woven with living spidersilk; scenes in the cloth move and shift like a colony waking.

Once per day the tapestry can be activated to summon a swarm of spiders equivalent to the conjure animals spell (DM's discretion on exact creatures), or to cast freedom of movement on up to six creatures touching the tapestry for 1 hour.

A small contraption of spidersilk and glass beads used to bait small predators or distract sentries.

Grants advantage on checks to distract small animals and on Survival checks to lure creatures; can be used as a minor trap component.

A small, secret-pocketed purse made from leftover spidersilk — surprisingly durable.

Has a hidden pocket that can hide up to 5 cp undetectably; once per day, the purse can dampen sound within (counts as a minor illusion effect) for 1 minute.
Armor4

A plain cloak cut from spidersilk. Lighter and quieter than normal cloaks and excellent for concealment.

When worn, grants advantage on Stealth checks in dim light or darkness.

A dark spidersilk cloak that seems to absorb light. The fabric rustles softly, as if whispering.

While hooded, the wearer has advantage on Dexterity (Stealth) checks. Once per long rest the wearer may cast invisibility on themselves (concentration up to 1 hour) or slip into a shadow to teleport up to 30 feet into another shadowed space.

A heavy, dark cloak whose inner lining is a web pattern that moves independently. An old house favourite among spider-folk.

Grants the wearer the ability to cast spider climb at will. The wearer gains resistance to poison damage and advantage on saving throws against poison. Once per day the cloak can cast web (as the spell).

Studded leather armor woven from spidersilk and studded with tiny polished spiderbone rivets. Provides a magical armor bonus.

AC +1Counts as +1 studded leather for armor calculations. While wearing it, the wearer has advantage on checks to move silently across leaves, webs, and similar surfaces.
Potions2

A vial of viscous black-green liquid that leaves a sticky sheen on the lips of the bottle.

Drinking this potion grants the effect of the spider climb spell for 1 hour (you can move on vertical surfaces and ceilings as if they were solid ground).

A ruby-hued potion that sears warmly down the throat.

Heal 4 HPHeals hit points when consumed (represents Greater Healing potion standard effect).
Weapons1

An awl fashioned from a spider fang; usable as a small stabbing implement or tailoring tool.

None beyond mundane use, though the fang retains a faint chill that perks the senses of those skilled in working with spidersilk.
IX

Ixira Veln'yth

Dryder (drow-born)Artificer (Textile Smith)Lvl 13

Shop Atmosphere

The shop is half-gallery, half-workshop: webs stretch between rafters catching dewdrop-like motes of arcane light. Ixira hums a slow weaving song and often speaks to the looms as if they were apprentices. At any given time two small tamed spiders — polished like brass — patrol the counters and will inspect coins for foreign residues. Ixira offers trade-ins: she pays 50% of listed price in cash or up to 75% credit towards commissions. She refuses to sell to those who would use her wares for wanton cruelty to spiders and will sometimes bargain a price for a promise: a story, a song, or a sample of a rare silk.
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