Tallow & Tack General Store

Est. 2025 Human Rogue

Tallow & Tack General Store

Merrin never writes prices on tags; every item is labeled with a tiny stamped 'T' in brown ink. She insists customers try three items before buying: a pinch of ...

ME

Shopkeeper

Merrin Tallow, a Human Rogue (Lvl 4)

Keeper's Species

Human

3 Weapons3 Armor17 Misc1 PotionsEst. 296 gp

Shop Inventory

(24)
Weapons3

A balanced steel dagger with a leather-wrapped grip. Common utility blade used for skinning, cutting rope, or close defense.

A short, keen blade favored by scouts and sailors. Good for quick strikes and easy to carry.

A well-forged longblade, serviceable for adventurers who need a solid main hand weapon.

Armor3

Soft but reinforced leather armor. Lightweight and common among scouts and thieves.

AC +12

Leather reinforced with studded metal plates. Popular with rangers and light-armored fighters.

AC +12

A round, reinforced shield with a painted crest. Useful for protecting the bearer in melee.

AC +2
Miscellaneous17

A stitched kit with bandages, salves, and splints. Useful for tending wounds and preventing death.

Used to stabilize a dying creature without a Medicine check

A compact roll of tools used to pick locks and disarm simple traps. A must for burglars and treasure hunters.

Proficiency required to use without penalty

A length of hempen rope, good for climbing, securing, or binding.

A wooden torch with tar-soaked head. Common light source for dungeon delving.

Clear lamp oil used to fuel lanterns and torches.

A small wax candle for quiet lighting in inns or temples.

A short piece of chalk for marking maps, traps, or leaving messages.

A sturdy pack for carrying gear, with straps and compartments for supplies.

A rough blanket and roll used as bedding on the road.

Dried meats, hardtack, and evaporated fruits packed for travel.

A stitched waterskin for carrying fresh water on a journey.

A simple iron padlock to secure a chest or trunk.

A vial of tarry resin favored by campers for kindling and emergency fires.

Can be used with a torch or sling to create a brief fire hazard

A small pot of green salve made from common herbs, sold in town apothecaries and general stores.

Gives advantage on a single Medicine check to treat minor wounds

A small tin of slow-burning powder. When ignited, it bursts into a blinding cloud of smoke.

Single-use; provides concealment for up to 1 minute or until dispersed

A thick woolen scarf reinforced with treated fibers. Keeps the wearer warm and steady in harsh climates.

Heal 4 HPOnce per long rest, bearer gains advantage on a single Survival check made to avoid cold weather effects

A grease paste used by sailors and torchbearers to protect flames from damp and wind.

When applied to a torch, makes its flame burn steadier in wind for 1 hour
Potions1

A small glass phial of red liquid. Heals wounds when imbibed.

ME

Merrin Tallow

HumanRogueLvl 4

Shop Atmosphere

Merrin never writes prices on tags; every item is labeled with a tiny stamped 'T' in brown ink. She insists customers try three items before buying: a pinch of glimmer salve, a draught of herbal tea, and a story. Regulars are given an extra candle for free on wet days.
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