Ironhand's Edge & Armory

Est. 2025 Dwarf Fighter (Smithing background)

Ironhand's Edge & Armory

Maera hums a slow mountain tune while she works and stamps a small iron mark of a hammer into the pommel of every weapon she sells. She refuses to sell the 'Iro...

MA

Shopkeeper

Maera Ironhand, a Dwarf Fighter (Smithing background) (Lvl 8)

Keeper's Species

Dwarf

5 Weapons7 Misc2 Armor3 MiscEst. 14.7k gp

Shop Inventory

(17)
Weapons5

A well-balanced steel longsword, kept razor-sharp and oiled. Standard craftsmanship suitable for most adventurers.

A compact, piercing blade favored by scouts and duelists. Balanced for quick strikes.

A heavy single-headed axe with a long haft. Good for dealing with armored foes.

A solid training warhammer with slightly dulled edges—great for practice or as a ceremonial piece.

A shortspear with a silvered tip for dealing with fiends and lycanthropes. Silvering adds to the cost but not to base damage.

Counts as silvered for overcoming damage resistances/immunities that silver bypasses
Miscellaneous7

A standard bundle of twenty iron-tipped arrows with feather fletching.

A sturdy leather quiver that holds up to 20 arrows, lined to stop moisture.

Small kit with a fine whetstone and a vial of blade oil; preserves edge and prevents rust.

Heavy bolts for crossbows, designed to penetrate light armor.

Box with rivets, leather patches, rivet setter and small hammer—useful for quick field repairs to armor and shields.

Maera will etch runes, crests, or short inscriptions into metalwork. Simple initials are cheap; full heraldic scenes cost more.

Maera will tune a weapon for balance and sharpen the edge; grants advantage on next attack roll if performed immediately before combat (single-use).

Grant advantage on the next attack with the weapon if used within 10 minutes after service.
Armor2

A reinforced wooden heater shield with an iron rim and boss. Good protection for frontline fighters.

AC +2

Tough leather reinforced with metal studs—favored by rangers and rogues who value mobility.

AC +12
Miscellaneous3

A finely forged dagger of pale metal veined with a faint iridescence. Grants a bonus to attack and damage.

Atk When you score a critical hit, the blade emits a flash of silvery light; creatures sensitive to bright light have disadvantage on saving throws vs. any secondary effects tied to the attack.

A masterwork longsword forged by Maera herself in honor of her forebears. Grants +2 to attack and damage. Balanced for martial use and displays a faint rune that warms in the hand.

Atk Once per day on a hit, may channel ancestral strike to deal an extra radiant damage (suitable for use vs. undead).

A polearm with a head specially treated to hold a controlled ember. It deals normal damage and can burst into flame on command.

Atk On command (bonus action), the head ignites, dealing an extra fire damage on successful hits for up to 1 minute (once per long rest).
MA

Maera Ironhand

DwarfFighter (Smithing background)Lvl 8

Shop Atmosphere

Maera hums a slow mountain tune while she works and stamps a small iron mark of a hammer into the pommel of every weapon she sells. She refuses to sell the 'Ironhand's Edge' without first polishing the buyer's boots and listening to a story of their travels; she collects small metal tokens from visiting craftsmen and keeps them in a battered tea tin behind the counter.
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