Ironhand's Edge & Armory
Est. 2025 • Dwarf Fighter (Smithing background)
Ironhand's Edge & Armory
Maera hums a slow mountain tune while she works and stamps a small iron mark of a hammer into the pommel of every weapon she sells. She refuses to sell the 'Iro...
Shopkeeper
Maera Ironhand, a Dwarf Fighter (Smithing background) (Lvl 8)
Keeper's Species
Dwarf
Shop Inventory
(17)A well-balanced steel longsword, kept razor-sharp and oiled. Standard craftsmanship suitable for most adventurers.
A compact, piercing blade favored by scouts and duelists. Balanced for quick strikes.
A heavy single-headed axe with a long haft. Good for dealing with armored foes.
A solid training warhammer with slightly dulled edges—great for practice or as a ceremonial piece.
A shortspear with a silvered tip for dealing with fiends and lycanthropes. Silvering adds to the cost but not to base damage.
A standard bundle of twenty iron-tipped arrows with feather fletching.
A sturdy leather quiver that holds up to 20 arrows, lined to stop moisture.
Small kit with a fine whetstone and a vial of blade oil; preserves edge and prevents rust.
Heavy bolts for crossbows, designed to penetrate light armor.
Box with rivets, leather patches, rivet setter and small hammer—useful for quick field repairs to armor and shields.
Maera will etch runes, crests, or short inscriptions into metalwork. Simple initials are cheap; full heraldic scenes cost more.
Maera will tune a weapon for balance and sharpen the edge; grants advantage on next attack roll if performed immediately before combat (single-use).
A reinforced wooden heater shield with an iron rim and boss. Good protection for frontline fighters.
Tough leather reinforced with metal studs—favored by rangers and rogues who value mobility.
A finely forged dagger of pale metal veined with a faint iridescence. Grants a bonus to attack and damage.
A masterwork longsword forged by Maera herself in honor of her forebears. Grants +2 to attack and damage. Balanced for martial use and displays a faint rune that warms in the hand.
A polearm with a head specially treated to hold a controlled ember. It deals normal damage and can burst into flame on command.
Maera Ironhand
Shop Atmosphere
“Maera hums a slow mountain tune while she works and stamps a small iron mark of a hammer into the pommel of every weapon she sells. She refuses to sell the 'Ironhand's Edge' without first polishing the buyer's boots and listening to a story of their travels; she collects small metal tokens from visiting craftsmen and keeps them in a battered tea tin behind the counter.”
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