The Farroads Emporium
Est. 2026 • Half-elf Artificer
The Farroads Emporium
The shop displays a small rotating collection of curios from recent shipments; the shopkeeper will appraise items for a modest fee (5 gp) and is happy to barter...
Shopkeeper
Mirela Voss, a Half-elf Artificer (Lvl 7)
Keeper's Species
Half-elf
Shop Inventory
(21)A well-balanced steel longsword, favored by soldiers and mercenaries. Stamped with the mark of a reputable smith from the Freeports.
A seasoned shortbow made of yew with a spare set of sinew strings and a quiver of 20 arrows.
A masterfully balanced longsword with runic reading along the fuller. The metal glows faintly when threats draw near.
An imported composite longbow, lighter than local makes and decorated with far-travelled inlays.
Studded leather armor dyed in deep midnight for travelling salesfolk who want to look sharp and move quietly.
A suit of well-maintained chain mail with polished rings and reinforced hems. Sounds less clattery than its age suggests.
A round, sturdy shield rimmed with brass. Useful for frontline fighters and travelling guards.
A leather roll of thieves' tools, familiar to rogues and locksmiths. Well-made and oiled.
A coil of hempen rope, useful for climbing, hauling, and improvising traps.
A standard bedroll for travellers, stamped with the merchant's trade guild mark.
Preserved meats, hardtack, dried fruit and simple spices packed to keep for days on the road.
A dark, silky cloak woven with subtle silver thread. The wearer feels marginally safer from harm and misfortune.
A well-stitched satchel with a painted sigil on the inside. It swallows objects and frees up a traveller's pack.
A parchment scroll sealed with a wax sigil. This one contains an evocation appropriate for mid-tier threats.
A small insulated flask of foreign make favored by merchants and nobles when travelling.
A fashionable, high-quality travel cloak imported from distant cities; stylish and practical.
A boxed set of finely ground spices and dried citrus from across the seas, stored in air-tight vials.
A bundle of beeswax candles and flint; small but indispensable.
A bottle of velvety red wine from a distant vineyard, wrapped in waxed cloth and cedar shavings.
A clear vial of ruby liquid. The most common healing draught; a staple of adventuring packs.
A richer, deep-red potion distilled with extra restorative herbs. Favoured for tougher fights.
Mirela Voss
Shop Atmosphere
“The shop displays a small rotating collection of curios from recent shipments; the shopkeeper will appraise items for a modest fee (5 gp) and is happy to barter for exotic goods. A brass bell by the counter plays a soft chime when rung; Mirela greets customers with a short song learned in her travels.”
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