Bargain Baubles & Arcana
Est. 2026 • Rock Gnome Artificer
Bargain Baubles & Arcana
The shop smells of old parchment, citrus, and a faint ozone tang from enchanted trinkets. Shelves are mismatched and labelled with chalk in three different hand...
Shopkeeper
Tilda 'Tinwhistle' Bramble, a Rock Gnome Artificer (Lvl 7)
Keeper's Species
Rock Gnome
Shop Inventory
(15)A small red vial. The classic first-aid in liquid form. Common and reliably effective.
A larger, deeper-red potion favored by travelling adventurers for tougher scrapes.
A cool blue vial that smells faintly of sea salt. Useful for dives, shipwrecks, and bargain sea-excursions.
Yellowed vellum rolled tight and sealed with wax. A cheap way to borrow a spell for a moment.
A bit rarer than the 1st-level scrolls; good for utility spells adventurers might not prepare.
A worn leather satchel with a bright lining. Its mouth looks ordinary but the inside feels oddly roomy.
Glass flasks sealed with resin. The shop keeps these for desperate moments and pyromaniacal bargains.
A tiny brass lantern that glows like a captured hearth embers. Not impressive, but infinitely handy.
A feathered quill bound with copper wire. The nib hums faintly when run across parchment.
A cloth pouch with stitched runes. A boon for merchants and lazy treasure hoarders.
Bottled black ink, useful for scrolls, ledgers, and signing questionable contracts.
A simple glass vial with a cork. Clean and unremarkable, the backbone of potion tinkering.
A pinch of dried, fragrant petals in a paper bag. Cheap, handy, often sold to pickpockets and stagehands.
A grey-green cloak with a faint protective shimmer along the hem. Practical and fashionable in equal measure.
A short polished wand with a blue-glowing tip. Perfect for non-wizards who want guaranteed damage.
Tilda 'Tinwhistle' Bramble
Shop Atmosphere
“The shop smells of old parchment, citrus, and a faint ozone tang from enchanted trinkets. Shelves are mismatched and labelled with chalk in three different hands. A 'scratch-and-dent' shelf holds perfectly serviceable magic for half price; the proprietor insists the blemishes add character. Bargains often come with small oddities: a quill that hums when secrets are told within earshot, a cloak that snaps closed of its own accord when rain starts, or a bag with one strap longer than the other. The owner often offers 'trade-in' credit for odd components, and will haggle if you can produce a useful scrap of arcane gear.”
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