Ironhand Arms & Accoutrements
Est. 2025 • Dwarf Fighter (Artisan background)
Ironhand Arms & Accoutrements
Harguk hums a low tune when working (it changes with the mood of the forge). He refuses to sell to those who cannot pay or who bring stolen goods; he keeps a le...
Shopkeeper
Harguk Ironhand, a Dwarf Fighter (Artisan background) (Lvl 4)
Keeper's Species
Dwarf
Shop Inventory
(18)A well-balanced steel longsword with a filigreed guard and a keen edge. Superior crafting grants a comfortable grip and reliable balance.
A heavy-headed axe forged for hard use. The haft is reinforced with iron bands to prevent splitting.
A well-made shortbow of seasoned yew. Stringed and ready with a modest range for hunting and skirmishes.
Three slender steel daggers balanced for throwing. Also usable in melee.
A razor-sharp dagger with a comfortable pommel. Harguk keeps these for customers who want a reliable backup blade.
A leather gauntlet with a short spike riveted to the knuckles. Good for close-quarters fighting or brawling.
A single-headed axe light enough to throw reliably. Weighted for balance.
A simple spear with an iron head lashed to a 6-foot shaft. Versatile for thrusting or throwing.
Toughened leather with iron studs along the shoulders and chest. Flexible yet provides decent protection.
A hip-length shirt of interlinked rings, light enough for mobile combat but offering solid defense.
A round wooden shield banded with iron. Durable and serviceable for new recruits.
A fine-grit stone used to hone blades. Harguk offers a free sharpening with any purchase over 20 gp.
A small glass vial filled with refined lamp oil. Useful for lanterns, traps, or improvised fire attacks.
A set of tools for basic repairs on leather straps, scabbards, and simple armor adjustments.
A leather quiver stocked with 20 simple wooden-shaft arrows with iron heads.
A small ingot of a tightly-grained iron ore Harguk uses to temper favored blades. It doesn't make a weapon magical, but blades tempered with it hold an edge far longer.
A quick sharpen, re-riveting, or minor straightening. Fast service takes an hour; same-day priority costs 1 gp.
Harguk will accept commissions to craft a +1 weapon (requires rare materials and a week of work). He offers a warranty: free sharpening and one minor repair within a month.
Harguk Ironhand
Shop Atmosphere
“Harguk hums a low tune when working (it changes with the mood of the forge). He refuses to sell to those who cannot pay or who bring stolen goods; he keeps a ledger of regular customers and offers an informal 'hold until payday' for adventurers known to him. He will accept trade-ins (valued at roughly half price) and is unusually proud of his tempering technique—he offers customers a free demonstration of steel tempering if they buy a weapon over 50 gp.”
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