Greenbarrel General & Sundries

Est. 2025 Halfling Commoner

Greenbarrel General & Sundries

Marta hums an old halfling tune while she works and insists on offering tea to any customer who looks weary. She always gives a small scrap of cloth with purcha...

MA

Shopkeeper

Marta Greenbarrel, a Halfling Commoner (Lvl 1)

Keeper's Species

Halfling

18 Misc2 Potions2 Weapons1 ArmorEst. 88 gp

Shop Inventory

(23)
Miscellaneous18

A well-stitched canvas pack with leather straps and several internal pouches. Holds typical adventuring gear.

A simple blanket and padding roll for sleeping outdoors.

Dried meats, hard bread, nuts and porridge — sufficient for a day in the field.

A leather waterskin with a wooden stopper; holds about 4 pints.

A plain tunic and trousers or simple dress suitable for town.

AC +10

A brass hooded lantern with a glass chimney; provides bright light in a 30-foot radius while lit.

30 ft bright light, 60 ft dim

Simple wooden torches bound with pitch; burn for 1 hour each.

Bright light (20 ft) while lit

A heavy iron bar used to pry open doors, crates, or remove nails.

Advantage on checks to pry open simple locks/objects when strength is used

A coil of sturdy hemp rope, useful for climbing, tying, and hauling.

Strength (Athletics) checks to climb/use

Ten short iron spikes for anchoring rope or marking trails.

A small, smoky torch used for keeping pests away and scenting trails.

Emits strong odor; may hamper stealth (disadvantage on Stealth checks within 10 ft)

A worn map of local roads, notable inns, and some landmarks drawn by a traveling merchant.

Grants advantage on Survival checks to navigate familiar roads once per day

A small iron padlock with a simple tumbler, suited for chests and cellar doors.

Advantage on checks to secure belongings vs. common thieves (DM adjudicates)

A simple rod, line, hooks and bait; good for catching small freshwater fish.

Grants advantage on checks to catch common fish when used properly

A small bottle of black ink and a goose quill for writing and record-keeping.

Tallow candles useful for lighting a room for a few hours.

Each burns ~1 hour; provide dim light in 5-foot radius

A small brick of scented soap for washing and treating minor skin irritation.

Marta will repair torn clothing, resew straps, or sharpen simple tools and weapons.

Small repairs/maintenance; sharpening grants +1 to next attack with melee weapon (DM adjudicates)
Potions2

A herbal salve made by Marta from common herbs; closes minor cuts and soothes bruises.

Heal 1 HPRestores HP when applied (house-rule for low-level parties)

A simple alchemical vial that grants advantage on saves vs. one non-magical poison.

Advantage on one saving throw vs. poison
Weapons2

A sharp, balanced dagger suitable for utility and self-defense.

Thrown (range 20/60)

A stout wooden club favored by watchmen and farmers.

Armor1

Soft leather reinforced with tanned hide; offers minimal protection without hindering movement.

AC +12
MA

Marta Greenbarrel

HalflingCommonerLvl 1

Shop Atmosphere

Marta hums an old halfling tune while she works and insists on offering tea to any customer who looks weary. She always gives a small scrap of cloth with purchase to tie to a pack for 'good luck'. She tries to haggle gently with new faces but prefers flat trade with regulars.
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