The Scorching Anvil
Est. 2026 • Human Artificer
The Scorching Anvil
The forge is set in a sun-baked courtyard where the anvil sits under a woven awning of camelhair. Wind-chimes made from old horseshoes and tin sing whenever a s...
Shopkeeper
Hadar al-Saffar, a Human Artificer (Lvl 6)
Keeper's Species
Human
Shop Inventory
(17)A curved steel blade favored by desert scouts and caravan guards. Light and quick in the hand.
A short, nimble blade for quick strikes and dual-wielding.
A compact hammer useful in combat and at the anvil; common among smiths and caravaners.
A scimitar hammered with ore cooled in dawn-sand. The blade holds a faint warmth and a pale gleam at sunrise.
A lightweight dagger tempered for balance; favored by scouts who must throw without losing their blade.
Overlapping metal scales riveted to leather backing. Good protection without the weight of plate.
Tough leather reinforced with metal studs; favored by rangers and scouts crossing the dunes.
Interlinked rings of steel. Reliable and time-tested for frontline guards.
A round iron shield with sun-etched rim; common, sturdy, and easy to fasten to a saddle.
A heavy shield with bands of ember-etched steel that briefly flare without burning the holder.
Scale mail forged with a layer of hammered 'dune-steel' and sealed joints that keep grit out of the wearer.
A full kit of hammers, tongs, files, punches and specialized anvils used by professional smiths.
Basic arrows, fletched and hardened for use with shortbows and hunting bows.
A length of hemp rope, treated to resist rot and sand abrasion.
A heavy canvas bedroll with an oilskin underside to keep out sand and dew.
A small flask of lamp oil. Keeps campfires and forges burning in dusty winds.
A small glass phial of red liquid that shimmers faintly when shaken.
Hadar al-Saffar
Shop Atmosphere
“The forge is set in a sun-baked courtyard where the anvil sits under a woven awning of camelhair. Wind-chimes made from old horseshoes and tin sing whenever a sand gust passes; Hadar polishes a new blade only after feeding it three grains of crushed desert pepper for luck. The shopkeeper offers a free sharpening if you bring him a story from your travels and insists on haggling over anything above 50 gp. He keeps a small clay brazier for guests and will barter spare camel-saddles or a nights' shelter for rare ingots.”
Turn The Scorching Anvil into a sheet
A high-res, share-ready sheet you can post or print.