Bera Ironbrow's Hearth & Hammer

Est. 2025 Dwarf Fighter (Armorer Background)

Bera Ironbrow's Hearth & Hammer

Bera hums low smithing ditties and offers a free cup of spiced broth to anyone who brings in a battered piece of gear for repair. She refuses to sell edged weap...

BE

Shopkeeper

Bera Ironbrow, a Dwarf Fighter (Armorer Background) (Lvl 6)

Keeper's Species

Dwarf

5 Weapons4 Armor10 MiscEst. 1.9k gp

Shop Inventory

(19)
Weapons5

A heavy, well-balanced battleaxe with runic filigree along the haft; a favored design among the stronghold's defenders.

Crafted from deep-iron; grants advantage on checks to chop through stone or wooden doors when used with Athletics (DM discretion).

Short hafts and balanced heads designed for accurate throws; hafts are wrapped in leather to aid grip.

When thrown, returns to the wielder's hand once per short rest if planted into stone (flavor; DM may allow).

A short, broad blade optimized for stabbing in tight corridors; excellent for close-quarter work in tunnels.

When used in cramped spaces (DM determined), grants a bonus to attack rolls.

A sturdy warhammer usable both at the anvil and on the battlefield; handle wrapped for comfort.

Works as a smithing tool (grants proficiency advantage when used at Bera's forge for repairs—Bera-only service).

A compact crossbow with a reinforced stock and quick-release bolt latch, suited to cramped corridors.

String treated to resist damp; disadvantage to misfires in wet conditions.
Armor4

Scale mail with overlapping iron scales reinforced by riveted brass and dwarven knotwork; tailored to fit snugly without hampering movement.

AC +14Vibration-damped lining reduces the chance of deafening effects from nearby explosions (advantage on saves vs. deafening once per long rest).

A round shield forged from stoutsteel, rimmed with iron studs and emblazoned with the stronghold's crest.

AC +2Grants a +1 to saving throws against shove or knockback effects when bracing.

A finely wrought chain shirt reinforced along the shoulders with mithril-threaded links for added mobility.

AC +13Treats heavy armor check penalties as 2 lower for movement and stealth checks (minor mithril quality).

A solid breastplate with inset riveted plates across the abdomen and a hammered finish to deflect blows.

AC +16Once per day, absorb impact: take half damage from a single non-magical bludgeoning attack (usable again after a long rest).
Miscellaneous10

A small vial of heated medicinal oil used to treat wounds and help prevent infection.

Heal 2 HPApplied to wounds or bandages; grants +1 to recovery checks when used with a healer's kit.

A set of prepared salves and poultices that staunch bleeding and soothe bruises.

Heal 2 HPEach salve restores HP when applied (DM uses for minor in-field healing).

A finely honed stone with faint runes; keeps edges keen longer than mundane stones.

A weapon sharpened with this grants +1 to damage rolls for the first successful hit in the first round after sharpening (lasts until next long rest).

A pack of twenty standard crossbow bolts, iron-headed and fletched.

Dried meats, hardcakes, and smoked rootbars packed in waxed cloth; lasts far longer than surface rations.

Hearty food grants advantage on cold-resistance checks for 8 hours.

A compact kit with hammers, rivets, small anvils and shaping tools for field repairs.

Using the kit provides advantage on checks to temporarily repair armor (lasting until long rest).

Small spiked metal pieces used to slow pursuers in tunnels or choke points.

Standard caltrop effects per DMG.

A single-use carved rune that, when struck into a shield or breastplate, grants a brief ward.

When inscribed onto armor, grants +1 AC for one creature for 24 hours or until triggered to absorb a single attack (consumed on use).

A heavy banner bearing a fallen clan's sigil; prized by collectors and motivators of troops.

When planted and rallied around, grants allies within 10 ft a +1 morale on attack rolls for 1 minute (once per day).

A small set of spare rivets and a few scrap plates for quick patching of armor.

BE

Bera Ironbrow

DwarfFighter (Armorer Background)Lvl 6

Shop Atmosphere

Bera hums low smithing ditties and offers a free cup of spiced broth to anyone who brings in a battered piece of gear for repair. She refuses to sell edged weapons to those who won't tell her their business in the stronghold, and she will haggle or accept trade (especially ore, carved stone, or rare bolts) rather than coin when the buyer brings a respectable item. The forge in back is always warm; occasional small sparks will cause nearby armor displays to sing faintly (flavor).
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