Thistlequill's Curious Curios

Est. 2025 Human Wizard (Sage background)

Thistlequill's Curious Curios

Marwen believes in affixing a tiny paper fortune to each sale — a good-luck proverb that may be oddly accurate. She hums tunelessly while polishing glass, and o...

MA

Shopkeeper

Marwen Thistlequill, a Human Wizard (Sage background) (Lvl 3)

Keeper's Species

Human

2 Potions11 Misc1 ArmorEst. 2.4k gp

Shop Inventory

(14)
Potions2

A small glass vial with a viscous reddish liquid. Heals minor wounds when drunk.

Heal 8 HPRestores hit points when consumed (standard potion of healing).

A bitter-tasting potion that coats the drinker's hands and feet with sticky film.

Grants advantage on Strength (Athletics) checks and climbing speed equal to walking speed for 1 hour.
Miscellaneous11

A scrap of vellum containing the words of a single cantrip-level spell.

Allows a non-spellcaster to cast the cantrip once; automatically usable by spellcasters who know the cantrip.

An intact scroll with a neatly scribed 1st-level spell (spell identity varies; Marwen will trade or reveal contents).

Can be read to cast the spell; spellcasters must have the spell on their list to use it safely.

A palm-sized glass orb with faint runic filigree; functions as a spellcasting focus for arcane casters.

Acts as a focus; occasionally stores a single charged cantrip (DM optional).

A leather pouch filled with common spell components (dusts, bits of bone, chalk).

Contains components for spells that don't have costly material requirements.

A slim iron wand topped with a dull lens. Once used, it glows faintly when detecting magic.

Cast detect magic (concentration) for up to 10 minutes. 3 charges. Uncommon item.

A beautifully made leather scrollcase with a faint rune along its seam.

Once per day the owner may slip a spell scroll into the case before reading; the contained spell gains +1 to DC when cast from the scroll.

Soft leather gloves with silvery thread across the fingertips.

Grants a bonus to Sleight of Hand checks when worn (represents magical assist).

A stitched booklet containing three simple cantrips (fire-themed, light, or prestidigitation variation).

Allows a willing spellcaster to learn a new cantrip from the tome after study (requires DM approval).

A bottle of shimmering ink and a quill that resists smudging; ideal for scripting scrolls.

When used to scribe a scroll, the DC to avoid mistakes is reduced slightly (DM adjudicates).

A small brass amulet engraved with a sunburst that radiates faint heat.

Provides warmth in cold environments; wearer gains advantage on checks to avoid cold weather effects (situational).

A small bundle of useful, non-magical wizarding supplies.

Armor1

A modest cloak woven with faint metallic thread that hums slightly when magic is near.

AC +1Grants bonus to saving throws (represented here as defenseRating: 1).
MA

Marwen Thistlequill

HumanWizard (Sage background)Lvl 3

Shop Atmosphere

Marwen believes in affixing a tiny paper fortune to each sale — a good-luck proverb that may be oddly accurate. She hums tunelessly while polishing glass, and offers a free cup of nettle tea to anyone who will trade a story in return for a discount. She refuses to sell anything on Tuesdays (says the runes need airing).
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