Harth's Hammer & Hearth
Est. 2025 • Dwarf Fighter (retired master smith)
Harth's Hammer & Hearth
Magra smokes a pipe full of dwarfleaf and hammers to a rhythm humming an old battle song. She offers a free whetstone to anyone who brings a weapon with a story...
Shopkeeper
Magra Harth, a Dwarf Fighter (retired master smith) (Lvl 8)
Keeper's Species
Dwarf
Shop Inventory
(20)A reliably balanced steel longsword, keen edge, polished. Standard issue quality from a master craftsman.
A heavy, single-bladed axe favored by frontline fighters. Solid haft and sharp blade.
A heavy crossbow with a smooth-drawn mechanism and a strapped quiver mount.
A two-handed polearm with a long blade, wicked for reach attacks. Balanced for sweeping strikes.
A handaxe forged in the Harth family style and subtly enchanted by old runes. Reliable and true.
A slim, elegant blade balanced for quick thrusting. Popular with nobles and duellists.
Two-handed sword with a broad blade and decorative etchings. Heavy and showy.
A wooden kite shield with iron rim reinforcement. Good for protecting flank and cavalry riders.
Interlinked steel rings beneath a leather shirt. Recently had studded plating patched into wear points.
Leather-and-steel bracers with runic inlays that steady the wrist and ward small blows.
Heavy leather boots with steel caps and a minor rune that steadies the wearer on uneven ground.
A small round buckler with a quick-release latch for stowing on saddles or packs.
A small kit of files, picks and a tension wrench. Not as subtle as a rogue's kit but effective on simple locks.
An oiled whetstone in a leather pouch. Keeps blades sharp between proper honing.
Twenty iron bolts, fletched and hardened for heavy crossbows.
Hammers, rivets, thread, leather patches and quick-setting resin. Useful for field repairs to armor and shields.
A screw-in spike that fits a kite or round shield, letting the wielder make offensive shield bashes.
A small metal flask that keeps liquids cool. Treated to help stave off minor infections in wounds when used to rinse.
A day of Magra's tempering: reduces chance of breakage, minor sharpening, and improves durability.
Tools and rivets for medium repairs—useful for caravans and militia.
Magra Harth
Shop Atmosphere
“Magra smokes a pipe full of dwarfleaf and hammers to a rhythm humming an old battle song. She offers a free whetstone to anyone who brings a weapon with a story, and will barter favors from the local militia for discounted work. Proud of her lineage, she refuses to repair items made by a rival smithing clan (unless paid triple) and will ask customers to recount how they acquired their weapon before taking it in for tempering.”
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