Mellindra's Arcane Alcove

Est. 2026 High Elf Wizard

Mellindra's Arcane Alcove

The shop smells faintly of old parchment and rain. Glass jars along the back shelf contain labeled motes ("moon-sheen","spider-quiet","ember-ash"). The propriet...

ME

Shopkeeper

Mellindra Faewell, a High Elf Wizard (Lvl 12)

Keeper's Species

High Elf

3 Potions8 Misc3 Armor1 Misc1 Misc1 Weapons1 MiscEst. 45.6k gp

Shop Inventory

(18)
Potions3

A clear glass vial filled with a warm, red liquid. Restores a small amount of hit points when consumed.

Heal 7 HP

A heavier, syrupy red potion in a stopper-sealed bottle. Much stronger restorative effect than the common potion.

Heal 14 HP

A clear vial with slow-swirling silver motes. Tastes faintly of iron and mint.

Short-duration spell resistance.
Miscellaneous8

A pliant, cloth-wrapped pack with a faint shimmer on the interior. Can hold far more than it appears able to.

Nonmagical items stored are preserved; fragile items should be wrapped.

A heavy amulet set with a deep green stone that pulses like a heartbeat.

A small crystal vial of ink that faintly glows in the dark; preferred by careful copyists.

A reinforced leather satchel with compartments and faintly glowing seams. It hums softly when arcane reagents are placed inside.

A palm-sized bell that never seems to stop faintly ringing even when not touched.

Nonlethal distraction; single-target concentration interference in area.

A quill with an iridescent feather; writing feels smoother and quicker when used.

An old-fashioned lantern whose flame looks like a pale moonbeam.

Reveals invisible/ethereal for short duration.

A smooth pale stone that, when released, floats and hums gently near the user's head.

Atk Ioun stone minor; floats near user while active.
Armor3

A soft, dark cloak spun with a single silver thread along the hem. It seems to settle protectively around the shoulders.

AC +1While worn, grants +1 to AC and +1 to all saving throws.

Soft leather boots with soles that seem to drink the tread of the wearer.

Light-footed enchantment; no attunement required.

A diaphanous scarf that seems to drink in lamplight.

Miscellaneous1

A narrow band of finely worked metal, warm to the touch and etched with tiny runes.

AC +1Grants +1 to AC and +1 to all saving throws while worn.
Miscellaneous1

A slim wand of polished yew capped with a tiny crystal that hums faintly when pointed.

Cast Magic Missile at varying slot-equivalent strengths depending on charges spent.
Weapons1

A well-balanced longsword whose blade has a faint, steady sheen.

Atk
Miscellaneous1

A tightly rolled parchment sealed with red wax; the edge flickers with tiny motes of heat.

ME

Mellindra Faewell

High ElfWizardLvl 12

Shop Atmosphere

The shop smells faintly of old parchment and rain. Glass jars along the back shelf contain labeled motes ("moon-sheen","spider-quiet","ember-ash"). The proprietor insists on bargaining over tea and will offer a free scrying of an item for a trustworthy group. A tiny clockwork familiar named 'Pip' patrols the counters and occasionally swaps small items between customers if left unattended.
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