A Stitch in Time

Est. 2025 Human Artificer

A Stitch in Time

Thomasin is quiet and exacting. She moves with the efficiency of someone who has had to be careful to survive. Villagers whisper about the childhood accident wi...

TH

Shopkeeper

Thomasin Ardor, a Human Artificer (Lvl 6)

Keeper's Species

Human

17 Misc1 Armor1 Weapons1 PotionsEst. 17.1k gp

Shop Inventory

(20)
Miscellaneous17

A complete tailor's kit. Required to make clothing, mend garments, or attempt a long-form costume or disguise. Contains small tools and a needlebook.

A bolt of fine cloth. Soft, holds dye well, and lends a small edge to appearance-based checks when worn or presented.

Coarse bolt of cloth. Durable and inexpensive — good for cloaks, capes, and basic armor liners.

Waxed thread spool. Useful for heavy-duty sewing and repairs.

Assorted buttons and fastenings, useful for repair or decoration.

A common adventurer's aid: a bag that holds far more than it appears to. Thomasin stocks a small selection kept under the counter.

Provides an extradimensional storage space roughly 2 feet deep and 4 feet wide (canonical Bag of Holding function).

A handsome cloak woven with protective magic. When worn it bestows a small, constant boon to the wearer's resilience.

Grants a modest protective charm that bolsters wearer defenses and resolve.

Boots that seem to take the sound with them. A favorite among scouts and those who need to approach without attracting attention.

Helps the wearer move with a marked reduction in noise, useful for stealthy approaches.

A stylish hat that lets the wearer change their outward appearance. Very useful for performers and spies alike.

Allows the wearer to assume a different outward appearance for a short time via subtle illusion.

Gloves that subtly aid nimble fingers. Thomasin sells them purely for delicate tailoring work; others have found other uses.

Enhances manual dexterity for delicate tasks; favored by pickpockets and seamstresses alike.

A tiny, elegant implement Thomasin uses for delicate restorative work. It hums faintly when near damaged fabrics.

Can cast the mending cantrip at will. Once per long rest the needle grants a bonus on a single check to repair a magically damaged or cursed textile, if the user succeeds the DC to mend is reduced by 5.

A mantle sewn from a dozen styles that somehow flatters every frame. A favorite for traveling performers.

While worn, grants a +2 circumstance bonus to checks involving sewing, patching, or disguising clothes; once per short rest the wearer can add a bonus to one Charisma (Performance) or Charisma (Persuasion) check when presenting garments.

Shears favored by master tailors for silent cutting and lightning-quick hemming.

Cuts cloth with uncanny smoothness and near-silence. When used as part of a crafting or repair action the time required is halved. Grants a bonus to Dexterity (Sleight of Hand) checks involving cutting or trimming fabric.

A well-made weatherproof cloak. Not magical, but tailored to keep out rain and damp.

A kit of patches and quick-stitch supplies designed for field repairs.

When used with tailor's tools, repairs that would take an hour take 10 minutes instead (nonmagical garments).

A signature piece Thomasin crafts from reclaimed cloth. It looks odd up close but catches the eye at a distance.

Provides a modest confidence to the wearer; grants advantage on Charisma (Performance) checks to wear or display clothing recently sewn by Thomasin (one check per day).

A decorative ring with a calming, focused quality. Thomasin sometimes crafts these for apprentices.

While wearing the ring and using tailor's tools, the wearer gains a bonus to checks to craft or mend clothing and hides minor stitching flaws (house-rule benefit).
Armor1

Studded leather armor. Light and flexible, suited to scouts and rogues; Thomasin will fit it to the wearer for a small fee.

AC +12
Weapons1

Enchanted +1 short sword, simple and well-balanced. Thomasin has a small stock of modestly enchanted weapons she sells to customers looking for reliability.

Atk
Potions1

A small crystalline vial containing a red liquid that mends minor wounds.

Restorative potion commonly used to patch up wounds after skirmishes.
TH

Thomasin Ardor

HumanArtificerLvl 6

Shop Atmosphere

Thomasin is quiet and exacting. She moves with the efficiency of someone who has had to be careful to survive. Villagers whisper about the childhood accident with the glass pane and the critical procedure that saved her life; some call her cursed, others call her cold. In the shop she tends to keep a single small lantern lit even on bright days and stitches a thin silver thread into the hems of garments she sells as a private habit. She will not discuss the accident and often trims the price for those who sit and tell a true, short story while their garments are mended.
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