Ironhand Armory & Forge
Est. 2025 • human artificer (tinkerer background)
Ironhand Armory & Forge
Marrek hums an old weld-song when working and stamps each weapon with a tiny iron-hand emblem. He offers a free cup of strong tea to customers who discuss where...
Shopkeeper
Marrek Ironhand, a human artificer (tinkerer background) (Lvl 3)
Keeper's Species
human
Shop Inventory
(21)A balanced, one-handed blade favored by city watch and adventurers starting out. Well-maintained steel, leather-wrapped hilt.
A versatile arming blade, usable one- or two-handed. Balanced and reliable for new swordsmen.
A sturdy throwing axe. Useful as a tool and a weapon.
A reliable ranged weapon for beginners. Comes strung and sighted, with a simple wooden stock.
A plain wooden staff; versatile and cheap. Good for trainees and travelers.
A sharp knife, serviceable as a weapon or utility tool. Throwing-ready.
A simple sling and small leather pouch of rounded stones. Reliable and silent.
A dulled longsword used for sparring. Weight and balance mimic real blade but edge is harmless.
A simple spear for hunting or defense. Throwing notch near head.
A lightweight thrusting blade made for practicing finesse combat. Better balance than basic daggers.
Padded leather reinforced with metal studs. Offers decent protection without hindering movement.
A round wooden shield bound with iron. Adds to defense for fighters and guards.
Simple boiled leather armor. Cheap and light, preferred by scouts.
A starter kit assembled by Marrek for new adventurers. Compact and practical.
Keeps blades sharp. Marrek oils each whetstone by hand for better edge retention.
Box of 20 crossbow bolts, iron-headed and fletched by Marrek's apprentice.
Marrek removes rust, tightens fittings, and balances a single weapon. One hour service.
Marrek's apprentice will repair or fletch 20 arrows/bolts. Useful during long trips.
A small kit Marrek keeps for minor field repairs to armor and weapons.
A thin, odorless oil Marrek applies to blades to slow down corrosion.
A coin stamped with the armory's forge mark. Mostly a keepsake, sometimes given to those who train here.
Marrek Ironhand
Shop Atmosphere
“Marrek hums an old weld-song when working and stamps each weapon with a tiny iron-hand emblem. He offers a free cup of strong tea to customers who discuss where they found their battle scars, and will barter small repairs for stories or simple ingredients (salt, coal, or leather). He dislikes magical shortcuts—insists on knowing a weapon's history before agreeing to enchantments or re-tempering.”
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